Tornado GR.4: Tenacious Tonka

Actually… I dont think that is entirely true. If I understand how mode 3 works correctly. then it is pre-programmed with a list of targets to look for and doesnt just go for anything and everything within a killzone. Now obviously its not that simple in War Thunder due to mixed matchmaking, but I think it would be accurate enough to simply give them IFF ability.

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I wonder how it would deal with the abundance of T-72s and Leopards on both teams

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That is more of a War Thunder only issue and not necessarily one that would be faced IRL. Though that being said, Even in a certain eastern conflict. Brimstones are being fired in volleys over the battlefield without fear of friendly fire as far as I am aware.

Spoiler

With Gaijin believing so deeply in things being perfectly modeled and there being absolutely no room to add anything in a placeholder state that this update will include total overhauls for the Sea Harriers to replace their placeholder parts, 100% accurately modeled BOL for all aircraft and a whole host of outstanding issues on the Tornados to be fixed both loadout options like Martels for the GR1 and the total lack of any radar for the Tornado IDS.

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Say it with me…

Air RB EC!

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I may be thinking of another missile but I swear brimstone has a pseudo IFF system

If it works like I think it does. Then it is programmed with targets and doesnt just go for anything

Britain isnt russia so they wont give us that range

Can brimstone be fnf on pilot specified target? Or is it always LOAL when fnf?

It depends on the specifics of Mode 2

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I read that has LOBL + FnF. / SAL but with mmV for Terminal guidance.

@Smin1080p_WT since countering this weapon type was a big concern, what the counter to the KH-38, the only counter to the missile is Russian pansir but they fight on the same team. Can you give a better insight how the devs came to that conclusion for the KH-38?

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They shouldn’t be add in the game if is to butchered them this much

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so what’s the counter to the KH38? out of curiosity, can you name 1?

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Smin dont worry about Brimstone, you can add it to ground version of the game. Here is the perfect counter, I am sure you can make it work.
image

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Smoke? Terrain masking with a building where possible? Driving next to a vehicle wreck normally also shifts the tracking of IIR weapons to the wreck?

Honestly the only useful solution. For everything else either the IOG will get you or the large explosive mass.

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Perhaps adding a counter electronic warfare kit to ground vehicles which makes it locking on to them much harder could be added as an extra upgrade. In this way survivability can be increased by a good margin.

Smoke and move?

Like tankers will always have six sense that
“Hey!! KH-38 is on your ways do something!!”
Most of the times they don’t even know MBT don’t have Air radar use eyeballs mk1? to watch the sky 20km aways while looking the grounds? I’m not a Thai giant that have ten faces to able to do that
I don’t see the difference being ARH in the game or this the result are the same that I’m dead

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