100% agree.
If they don’t want to add fighter EF AND CAS EF, id settle for the fighter, and get the ASSTA3 tornado, which makes the most sense.
Don’t really care about the F18, its cool and all, but I’d like something German for Germany lol.
What DOESN’T make sense is adding more and more fighters/CAS to other nations that literally already have 2-3 copies of EACH
Yeah the f15E and Su34 is built on a fighter airframe but the tornado is built on a bomber so the only good thing about the tornado gr4 is the brimstone and the gbu 4
I’d agree with that, but what does their ground have to do with their air?
Almost every single nation besides USSR lacks a real top-tier AA.
Only amazing German tank is the 2A7, which is now the 2nd best 2A7 (2A7HU).
The other light tanks options for Ger, besides being 1 BR lower, have horribly-performing Spikes and track/wheel blowout issues.
But the 2A7s, lack good reload rates, and are now being hit with rotational stops, so we’ll see how it fares going forward.
Gaijin really does need to step it up with their ground, stupid amount of reports for Challengers, Pumas, etc.
The thing is, I play in Sim EC, and it’s really frustrating that GJ is adding something broken instead of an interesting plane. As you understand, the Brimstone doesn’t pose any imbalance in this mode.
If anything, in it’s current config. It’s basically useless in sim. ePaveways will be nice to use, but brimstones… I just don’t see a use case. To attack a convoy you would have to make 9 attack runs, you are better off just using PGMs and making 3 sorties, probably safer too.
it should just get a nerfed mmW seeker, the only advantage it provides without LOAL is the ability to see through smokes (WHICH ISNT A VALID ARGUMENT) because most vehicles wont know a missile is coming to begin with.
My god, how much time people spent on this — and all in vain. By the way, I recently noticed that Soviet tanks don’t have holes in the armor, even when they’re visible on the 3D model.
I have yet to see an answer as to why the ability to track a target through smoke is so game breaking that the Brimstones cant be added with Mode 2 functional. That is the only advantage they would have over other AGMs. Why is the line here instead of the other reasons mentioned in the Dev blog? Surely being able to fire from beyond the range of AA is far more broken then tracking through smoke. Yet this reason is redundant as it already exists in game.