Seriously, with the absolute missile hell at top tier and the fact that you spend like 80% of the match just notching, I don’t get why dodging a missile gives you absolutely nothing. No EXP, no SL — nothing.
Evading a missile isn’t some instant move, it’s a long, exhausting process that requires constant maneuvering, and when some players are carrying 10 missiles and decide to spam every single one at you, it just makes top tier feel even more pointless. Rewarding missile evasion would at least give some meaning to all this.
Considering we have the missile evasion notification, we should definitely be getting some sort of reward for dodging missiles now. A reward somewhere in between a hit and a crit would be ideal.
Issue is: you spend 80% of the match just “not dying” and at the end of it you may not even have anyone left to kill…
So you’ve just spent 10 minutes in a match, doing nothing but evade and deplete the enemy’s ordinance by basically working as a bait, only to get 0 SL and 0 RP out of it.
While I never had much problem with the removal of the “proximity” award, I do think that evading a missile aimed for you is a different matter. I would also agree that evasion of missiles should give some reward, perhaps in form of score (= activity), as it requires activity on your part. The added score wouldn’t reveal the shooter either, as the evasion is shown as message anyway.