Ground battles are tank vs tank battles; allowing players to get bombers quickly spoils the fun in the game. Occasionally, you are bombed just on spawn without a chance to play. This is frustrating.
I hope the game developers take note seriously.
use existing cas thread
Nope, they are NOT ! You’re playing the wrong game.
Why do people think its only meant for ground lol Read the description and listen to WT advertisements.
This isn’t WoT or other tank games purely on tanks. It’s War Thunder, a different game with a unique feature that allows Ground and Air to be in the same battlefield.
The simplest update regarding CAS and GRB would be a name change to Combined Arms.
They honestly should change it to that.
Or literally call it “War thunder” mode or something.
I was so close to saying “0 hours without new CAS thread”
Give him a break though, he’s new.
Ya, I agree CAS is broken. But I’ve been waiting for the opportunity to use that.
Understandable
If you instantly get bombed in the spawn, perhaps you need to switch off “join running battles”, or whatever they call it.
The problem is the ease of taking out a plane, by doing a few things in the game you already have SP to take out a plane. An easy solution would be to restrict the number of planes making them cost more SP and that planes cannot be taken out in the first 10 minutes of game, but I don’t think gaijin will do anything since CAS has become very popular and there are a lot of premium CAS, money is king.
CAS is very popular because most of ground units can’t do anything to it.
It is like activating god mode when fighting tanks.
Of course.
In games there are all kinds of people, such as people who like to play with difficult vehicles, or those who like to play with all types of vehicles regardless of the difficulty, but generally most players will look for the easiest mode, or being able to take revenge on someone who killed him without risking dying again.
Because as I always say, it’s not the players’ fault, it’s the gaijin’s for not solving the imbalances.
Ive checked all of these and i have just started reading only 15 minutes ago.
No they aren’t. They ae combined arms.
As I’ve said before,
Tanks kill Tanks, SPAA, sometimes helis
SPAA kills Planes, Helis, sometimes tanks if possible
CAS kills Tanks, SPAA, sometimes other CAS, CAP or Helis
Helis kill Tanks, SPAA, CAS, CAP
CAP kills CAS, Helis
This is indeed frustrating, but there isn’t much you or Gaijin can do about it. Personally, I bomb people who need to be bombed, people who are actually in the battle, and are killing my teammates or about to. But you can’t really force anyone to bomb a specific target. Maybe lower rewards for killing people who haven’t lived long?
That’s not Bingo, that’s just Bing.
I agree, it’s not the planes themselves near as much as it is the respawn point system. I stopped playing RB tanks shortly after they put that system in, it simply doesn’t work. The way RB Ground has involved because of that system, players do not play the objectives anymore, they play for respawn points. Partly due to the excessive grind of the entire game, but also . . … it’s too easy. Too easy to get in a plane and RB has no limit to how long you can fly the plane or how many planes can be in the air at any given time. Those two things right there are the majority of the problem with “CAS” we have now . . for RB anyway. In AB the actions to get into a plane aren’t terrible, and there is a limit to how many planes are in the air and how long they can fly. The terrible spawning system for the planes and how points are rewarded to earn a plane are the main issue there.
To me, if they used something like what they have in naval, it would make things a lot better. Do away with spawn points for ground vehicles, 3 guaranteed and that’s it, very simple. And make ALL actions earn points towards getting in a plane. Restrict the number of planes that can be in the air and how long they can be used and everyone would get more of what they want . . . they will never please everyone, but I think it is possible to make things more acceptable & enjoyable for more players with these types of changes . . . one would hope at least