Tiger II (P) and (H)

I knew you would say this, which is why I included numbers for German-only comparisons. The SPz has hardly been setting the world on fire since it came into the game. And unless the Ferdinand is exclusively played by better players, you need to look past the German main trope to evaluate the effectiveness of the Tiger IIs.

However, its advantage is in one crucial area: mobility. That is true even now post nerf.

There is nothing more meta in WT than mobility when it comes to winning matches, though not necessarily when it comes to kills. Tiger IIs are great killers - though even then not the best, but they’re very competitive. But they’re not great at influencing a match’s outcome.

Ok, but here you are contradicting yourself. You say the only reason the Tiger IIs are not #1 statwise is the players. Now you say that the Sla has better players. If that’s true, how come it’s not #1 among German vehicles at 6.7 at the very least?

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that is exactly what im saying, nobody plays everything at once and why would anyone with as little knowledge on armour as a new player that picked germany think to use the ferdinand when they just unlocked a leopard 1 at the same time?

still think the increased mobility of the SLA over the real tiger 2 is very overrated, its better now that the changes were a bit inaccurate but meh thats premium bias for you.

by that logic i should win every BR matches in a tetrach. Its a combination of comprimise between gun, armour and mobility. Tiger 2 has near enough the perfect balance for that BR.

what is your list for this information? as this could probably answer a lot for 6.7

How about the M41D? This thing is a menace if you know how to play it…

The Leo1 has been 8.0 for a while. Long enough that data exclusively limited for July 2025 only, is imho extremely unlikely to include players that are simultaneously brand new to 6.7 but have the Leo1 already unlocked.

Also, the Ferdi is pretty popular among the types of Wehraboos that make for the worst types of German mains.

I personally disagree tbh.

Even a little difference in mobility can be the difference between getting tracked by an imperfect bomb drop, or dying anyway. Or the difference between getting to a strong initial position in time or not. Or the difference between killing an M18 before it can spot and kill a whole flank, or watching it race into cover just as you’re still aiming the gun. Or getting to a cap in time just before tickets run out. Those moments can, and do, decide entire matches.

I did not say mobility is the only factor. I said it’s the most meta one.

You can mitigate lack of armour by playing well. To some extent you can even mitigate a lack of firepower with your skill. But you cannot mitigate a lack of mobility.

When you kill someone and reposition, it will be much easier to guess where you are if you’re slow. It will be easier for CAS to target you. It will be harder for you to cap or decap. And if you secure a cap but another one is falling, it will be harder for you to relocate from one to the other.

You can get plenty of kills, but unless you get enough for a nuke (which does happen sometimes!) your odds of winning would be higher with a faster vehicle.

Mobility was adequate before to have it be “a whole lineup” - you could do a bit of everything with it. Even still stat wise it was not even the top 6.7 German vehicle. Now, well - IS2s and T26s have literally double your acceleration.

Which would still be fine if the lineup had more mobile options. I bring the LeK in my lineup though I don’t particularly enjoy it, and the PaK Puma too. I have even added in the Jagdpanther to replace the uptiered SPz, just to have something with a bit of mobility.

Like I said, it’s Statshark. Matches played in Ground RB in July 2025.

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This is an absolutely retarded statement. IS-3 is 7.3.

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its right there the natural progression down the main lines in the german tree (which players focus on the most) means that they will probably get a leopard before a ferdie.
image

its those Wehraboos that suck. they dont actually know anything about what makes an armoured vehicle good, otherwise they would have just flocked to a sherman like the freeaboos.

both of which have slower reloads and are made of soggy bread compared to your APHE

according to statshark the tiger 2 SLA is the best performing (obtainable) 6.7 german tank. Elephant has the best K/D but thats a vehicle only veterans own so naturally outperforms the herd.

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i doubt he doesnt think the IS3 should go up either

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Muh HEAT suffers, APHE OP

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HEAT is an superheavy armor killer at Early coldwar…

No, he’s right. Gaijin literally said it themselves. Paraphrasing, “we note two efficiency outliers, the Tiger II and the T29, they should ideally go to 7.0 and 7.3 respectively, but since the tanks are very popular we’ll listen to the community and leave them at their current BRs”. It was in one of the response to feedback threads, some time last year.

As for the IS-3, you fire three times in the time it takes an IS-3 to reload. Barrel and flank it. You face far scarier opponents at those BRs.

Agreed.

Correct. Firepower-wise the Tiger IIs are amazing. Not just for the reload but also the gun laying which is superb, and the ballistics are also very forgiving. I disagree on the soggy bread though. The tanks respectively kind of have matching weakspots towards one another, and shoot each other in similar places. And the extra mobility is what makes them sit at the same BR.

However, both the Sla and the H sit behind multiple obtainable German Rank IV tanks in win rates, and for the H, in K/D too.

I also don’t think the difference between the Sla and Elefant player bases is as large as you’re claiming. Like you said earlier, the reason the Sla does better than the Tiger II H is that it is not played by as many zombies. Especially, people who have a bad time in the Tiger II H because of a skill issue, are unlikely to buy the Sla, and likelier to complain in the forums that their pet heavy tank suffers. At least imho.

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It means nothing.

Except IS-3 will kill you with the first shot in the turret.

IS-3 has an actual armor that can withstand pretty much any conventional shell, unlike Tiger 2 which has only 185mm flat on the turret and 80mm on the sides angled inwards. It was also twice as mobile, now it’s like 3 times as mobile.

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That happens to be at lower BRs than said superheavy armor.

Basically late WW2 to Early Cold war.

They have far more data than we do (even with Statshark) so I doubt it.

I really scratch my head at this discourse where the Tiger IIs are either described as a terror of the BR or as worthless pieces of junk. They’re very good tanks (a bit too strong for 6.7 pre-engine nerf, now fine for 6.7) in a limping lineup. That’s it.

So can the IS-2, what’s the point? You can’t point and click the IS-2 either, you have to aim for either the lower front plate or the turret cheek. Just like ad different BRs you have to aim for the Jumbo’s machine gun port, and how you shoot the IS-6 on the gunner optics, or the IS-4M in the drivers’ hatch, etc etc. The same way you can shoot any other weak spot in this game you can also shoot the barrel of the IS-3.

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Why are you comparing tank made in 1944 to a tank made in 1945? If WW2 ever countinued longer it would have been the E-75 (Tiger III) vs the IS-3. More fair

Yes, and? The IS-3 is clunky and has an awful reload. Barrel → driver’s port. You’re way more stable as well, IS-3 is bouncy as hell.
AurenKarach explained it better.

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You’re actually insane

Because some dude wants to put one at 7.0 and the other at 7.3.

The “Tiger III” as a designation exclusively refers to the Tiger II we know from operational history. The original Tiger II, a Tiger I hull with a sloped front glacis and the pre-series Tiger II turret, was skipped over and never built. As for the E-75, that’s a bit of a fantasy. Upgrades to the Tiger II were proposed - a rangefinder, a rigidly mounted gun - but nothing revolutionary. The 105 was examined and discarded because of its low rate of fire.

A lot of the things you read online about E-series tanks are complete fabrications. In reality the German production plan had the war continued was to streamline production and increase numbers of just four models (getting rid of the bloat of so many different vehicles): Tiger II, Panther F, Jagdtiger, Hetzer 38D (not the T, which we have in game). That’s it, the end.

The Tiger II 10.5 cm can be dumped back to the game at 7.0 I know it an tank never existed but it hull did exist at least just like the E-100… better then the japanese Ho-RI which only has it gun existed.

Nope, I just play German 6.7 a lot. This is a summary of my matches in the Tiger II Sla between 27th July and today. You think I haven’t met any IS-3s in these matches? Or that none of them were uptiers? Come on.