Ticket drain gave me a hard Pimp Clap

So i was flying the Thai F84, had a fantastic round with 5 kills, 1 assist and 25min of playtime.
It was a 1 vs 1 against a La9 at the end but since i had some minor engine and wing damage i decided to fly back to AF (because it was not worth the risk of reciving a lucky bullet from the La 9 and losing the match) and repair since it was only 3-4 min left and i had a the ticket advantage with more then 1000 tickets diffrence.
So far so good i thought but when i was repaired the clock showed 40 sec left but the game decided i was “Inactive” and it begann to massively drain my tickets.
i could still get out of the inactive mode but my ticket advantage was long gone and the timer went to zero resulting in my loss of the game and probably a not so small number of RP and SL.

This was just compleatly unfair and this Inactive timer needs to be either increased or should only start to count down when the aircraft is not under repair, so this situation wont happen anymore.

Here the replay link for the game

https://warthunder.com/en/tournament/replay/285855791813871536

2 Likes

Yeah this happens for some reason, I won a game randomly because the last player landed for repairs and for some reasons that counts them as inactive for god knows what reason.

Can it be so hard to write the code like : Inactive counter=False / if Repair counter=True
I hope this gets adressed in the near future.

Apparently

It happens if you are last man and J out on the runway for faster rearm and takeoff.

I don’t think that’s necessarily true.

yeah this is one of such situation but understandable since you “offically” j out.
it happens aswell if you are last man and “crash lands” on the AF aka bellyland with a destroyed engin as result and the game will instantly say no more players left despite you would be repaired in 13sec (30sec with no skillpoints invested)