This is a catastrophe. This is this end of warthunder naval

firstly as ive already said the plan has been stated that the current system will also be an option. this is a dev server and these types of new mechanics are nearly always broken until release or even shortly after.

secondly i ghave thought for a while that you should be able to toggle on or off if your AA and secondaries are manned. if your in a heavy gun dual with no air threat your notr gonna havbe your men sitting around exposed to enemy fire. for your i8ssue this would fix it because your guns could repair meaning they are always available when needed and you wouldnt lose crew in them.

But this is not an option, we are forced to have this.

1 Like

if only i had only just said…

Yeah… that would be the main point indeed.

To me, one of the biggest parts of Naval was the damage control micromanagement for ensured combat efficiency and survivability.

Now, they want to turn it into just exchanging fire while tremendously suboptimal automatic repairs deal with the whole operation of the ship’s damage control.

This takes away 70+% of Naval’s joy and entertaining value and also has a direct impact on potential performance of players who had mastered micromanagement.

If there is no way to have manual repairs, or at least being able to cancel repairs and NO coldown between “priority changes”, then I’m afraid Naval is dead to me. Something that’s really sad for me, as I really would like to play and enjoy it, specially after all the time, effort and money I’ve poured into it. I have already barely played these last few months because of the raging issues… but this would be the final nail in the coffin.

6 Likes

This repair mechanic is much worse than the stupid hull chunk mechanic. I am going to stop playing Naval most likely when this update drops with these new repairing changes where it just auto repairs at least 2 things at once as well as the 30 second cooldown to change priority its horrid.

3 Likes

Yes, hull mechanic suck and this repair mechanic too.
Since this year, i nearly stopped Warthunder cause of hull mechanics.
Then addition of missile ships are worst too.
Those are AA missiles, not anti-ship.
You cannot destroy those missiles that are game breaker.

Warthunder naval is drowning

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I wonder that Naval playing CC almost not touch new DC changes.

What is CC - DC ?

CC - Content creators
DC - Damage control

@HK_Reporter also not showed up.

Oh ! No, they didnt.
Cause CC never touch it in live. As I said above, when they talk about navy, its only to say : LOL WE DO NOT CARE, ZzZzZ.
Yesterday i went on Windsurfer stream and told about new ship they just added into dev server and he said : No, we said that we skip naval.

All CC should be forced to DO NOT spit on naval and plays it.
They are paid after all
Right @JeanClodVanshot ? You are influensor, you should give exemple. Players listen to you.

Yep - this is the economic model of all games that “sell” you “limited” amounts of equipment - once you have purchased it all you are no longer the target market - the target market is the people who have yet to buy it.

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I talked about those who crate naval content, like Rowan, RogueFlameHaze, Napalmratte and so on.

Wow, someone actually played the navy. I thought those were bots.

Overdone joke.
You can leave this topic.

Okay, I’m going, I’m going.

You know that joke is not funny ?
And this jokes are from CoNtEnt CrEators ?

The ones that should promote the game.

Rowan talked about this quite a lot - not in a separate video, but in his A look at the update “Spearhead” dev server video:

Spoiler

The part about the new damage control starts at 21:12
https://youtu.be/IVX3ccWmjpc?t=1272

Stream records doesn’t showing up on YT main page as far as i could remember.

I have also left a comment in this topic earlier on ))))))

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Not only one, you showed more videos.

I dont think that napalmrate will say anything about it.
I also wanted to have @Betty , but he never answer to anyone… Even in gamematch