I get it, new vehicles are exciting. New trees are exciting, but the game needs more than that. I have been playing this game for 7 or 8 years now. I do enjoy the game and I will keep playing it for the foreseeable future. My issue is this. The game feels stagnate. Grinding and grinding and grinding the next vehicle is no longer worth it. I don’t enjoy the grind. I don’t enjoy unlocking new things. I no longer wait for dev blogs and dev servers. New patches might get me to jump on and look around but I have realized this game is less about playing vehicles and more about collecting them. Recent updates for the economy were a nice surprise. The Cold War vs late WWII era decompression was a positive step, but an incomplete one. Then they turn around and add something like the VIDAR at 7.7.
Recent systems feel gimmicky, like the flamethrower tanks or dozer blades. They never feel fleshed out or more than something to get a little bit of excitement for a patch or two.
The main issue is, for as long as I’ve been playing this game, we are still having the same fights. Gaijin devs resist changing things they don’t want to change, no matter how much information or data we provide. Solid AP has been under performing for as long as I can remember. Bug report after bug report on rounds like T33 or M358 get ignored. Yes, ignored. You can’t tell me after nearly a decade, the ground devs are still unsure the reports are valid. I don’t expect performance to match millimeter for millimeter but what we have now is nowhere near close. APCR was heavily nerfed across the board. No explanation was ever given. Ammunition given to each vehicle seems entirely arbitrary. The same vehicle can be in multiple trees and have completely different ammunition choices, even at the same or similar BRs. Balance or historical use no longer seem to be the driving force behind these changes. It seems more like they get chosen and are permanently fixed, no matter how the game evolves.
Maps seem to be driven on how quickly they can end matches, rather than providing an enjoyable and challenging game play. I get not everyone wants huge maps and not everyone wants small maps, but a variety would make the game more interesting. I don’t expect to love all maps, but I would like to enjoy a portion of them.
Vehicle additions are also head scratching. Some vehicles get added when they are needed. Some get added when they provide no benefit at all. Some get added to multiple trees. Some get added to one, despite filling a need for others. Some get added when other holes are more of an issue. Some just seem entirely redundant.
I understand growth and expansion of the game are necessary. What I don’t understand is why it feels like the rest of the game gets left behind.