The old ones don’t even work yet, the radar missile is impossible to complete even when it’s press a button 3 times.
detection of enemy aircraft at aircraft spawn points in Ground Realistic Battle
You’re going to help planes defend against planes but you’re not going to help the real victims of planes in GROUND battles? Where is the scouting for AA? Why do plans get AA at the airfield no one uses but we don’t get AA protection for ground forces?
shell shock for gunners and commanders
Work on doing something for light armor and the no armor, best armor meta.
some attack aircraft will be given a different Battle Rating in ground and air battles.
Why is this limited to ‘‘some attack aircraft’’ ? This sounds like you’ll lower the Su-25k and A-10 and whatnot.
updating the damage model for helicopters
6 years late, but good I guess, maybe the cockpit will finally have actual electronics and instruments in them.
The APHE post pen rework is a good start but the penetration calculator needs to be overhauled as well. Is that something that will be considered? @Stona_WT
I could see the ability to build trenches being abused to make impassable barriers, especially on urban maps unless they greatly restrict where you can place them
Without premium you barely get over 5k, premium account you might get 10k and a premium vehicle you can get 20k.
In air you can do nothing and still get 10-20k.
That ground is severely lacking in rewards? And Gaijin out here running the numbers which somehow requires AN ENTIRE YEAR which we all will end up being mediocre improvements at best.
I don’t think healing crews is a nice feature, having to deal with a hurt crew member is part of the experience and would make the game more arcady than it already is, besides it’s not something that I would deem realistic.
Please Gaijin, don’t casualize the game even further, I know that’s a feature in Enlisted but WT is a whole different game.