Besides, rafail and mirage 2k can more or less do the same thing with the mica em, yet i don’t see you arguing about them
It’s a moot point because the targets aren’t killed. They’re severely damaged. That is a very important distinction in the game that Luque doesn’t understand.
Its an exploit…you have been killed and instead of dying you lock up the person that killed you or just randomly fire off all your missiles.
Should you have full access to your weapon systems if your airframe is severly damaged? Why is the electrical systam still functioning? Why is the HMD working
They dont have 12 missiles
If critically damaged, falling from the sky should be dead.
in game semantics arent changing the fact that an aircraft in those conditions shouldnt be able to fire.
Severe damage should be things like missing part of a control surface or an engine. Essentially dead and out of the fight but can just about limp back home and RTB.
What does that have to do with anything
It’s not impossible. It’s just less likely. The thrust vectoring R-73 is most forgiving in its timing for making an attack while in a flat spin. It’s possible to get a launch off with weapons like an R-27ET, AIM-9M, or AIM-120. If you can slow your rate of spin, it’s even possible to get shots off without having an HMD.
It’s explicitly not dead. The weapon systems are still intact. There is zero reason that a player shouldn’t be able to attempt to take a shot.
Well Mirage in your example has 6 MICAs and 2 Magics…
Su-30/27 carry 12.
They wouldnt be intact though.
The flight control systems are triple redundant in many airframes the FCS are not.
Anyway lads thats my view, you keep getting your cheap kills and no complaints when 9X, IRIS-T, ASRAAM or 120C5 and NATO players spam these as they die.
and like I said. This is why we need new and more detailed aircraft damage models that could include new internal modules like helis have that prevent weapons being fired if that component has been destroyed.
Because reality is, if your aircraft is a giant fireball, falling from the sky, the last thing you are going to do is spam off missile IRL. If you even can.
Heck, I dont think ive ever seen it done in ASB. Its almost entirely a ARB thing
It’s pretty clear that you don’t understand the difference between a mere critical hit and severe damage.
A target taking a direct hit from an Aim-9 or AMRAAM, and falling from the sky in a giant fireball is a mere critical hit?
A direct hit will destroy the plane outright and send the player directly back to the hangar. What you and luque are describing are near misses where the proxy fuse disables many of the plane’s control surfaces and engines. There is a huge difference between the two.
You may not agree with the severe damage mechanic, but trying to call it an exploit is as outrageous as calling ground players exploiters when they unrealistically repair battle damage in seconds. The game makes a clear distinction between immediately killed targets and severely damaged ones that potentially still have teeth. You need to learn to respect the threat of targets that aren’t quite dead yet.
I have seen targets take direct impacts from missiles before and been largely unaffected. A near hit knocking out a control surface or engine wont cause the airframe to fall out the sky uncontrollably and even if it could still physically fire, the pilot should be totally disorientated to be able to fire. It is unrealistic
I have no issue with it. Just saying we need new damage models for a number of reasons and that could include new internal modules that if destroyed would prevent the use of any weapons.
No, the example would be if helis that were “dead” were still able to fly and shoot. Oh wait, they use to be able to, they literally had to patch that and add new heli damage models to fix that.
If I put 1 or more missiles into a target and its falling from the sky as a burning hulk and the game has said “Target killed” then the last thing I would expect from it is a R-77 or R-73. But unless the pilot is killed, you are not instantly booted from the aircraft
If your engines are on fire and your aircraft is unable to generate lift…Why would the weapon systems work??
As I said dude enjoy your exploits and when other nations start to get similar missiles maybe the F-15EX with 12+ 120C5s ripples the lot off on you after you “severly” damaged his airframe.
You will recall this conversation
It’s 12, not 12+. Boeings own website states 12 missiles.
They have been testing launches from the rear angled pylons.
12+ is accurate for now
double racks are in development for them, so can be more like 16 or maybe even more at some point
I’ve heard up to 22-24.