I don’t think there’s any point in trying to explain anything to “daneyars.”
As for the person who quoted my comments—it seems to me that you’ve based your perspective on Realistic and Arcade battles.
I suppose I need to put “SIMULATION BATTLES” in big, bold letters at the very top of this thread.
You’re so out of touch with the game that you’re just parroting things—much like the others in the comments above.
I’m trying to remain optimistic, but there are people who don’t even realize that a Char 25t wouldn’t encounter a Tiger II. I suspect you’re one of them. And regarding those planes you were mocking…
I’m talking about Simulation Battles. Those Japanese planes you call “slow” actually perform wonders in Simulation mode; they can catch an E-3—which relies on “boom-and-zoom” tactics—and take it down.
Planes like the F-10 and the Yak-1B have distinct flight characteristics. American aircraft generally leverage high speed to their advantage, and the F-10s from that era have quite decent weaponry—as do the Yak-1Bs. The E-3’s cannons, however, are absolutely maddening; I don’t recall ever struggling this much—hitting an agile enemy is incredibly, incredibly difficult.
I’m tired of repeating the same things; I can’t afford to waste any more time. Go back up, read the previous posts—and to think you actually took the time to quote me
