The state of de-sync


Some how this shot that to me appeared 10-20 meters below me managed to take off my vertical stabilizer


Even in the server replay the rounds were very much below me

I don’t have a clip of it but there have been times where a missile doesn’t render until about a second after it has been fired which makes it extremely annoying to flare and defend properly. There is no other game that I know of that has such a bad problem with de-sync.

If anyone else has similar problems with de-sync lets make this a place to gather information and maybe identify solutions to this very annoying problem

I should clarify that the top screenshot is my replay and the bottom one is the server replay

sorry about that

Similar issues with Gepards and their rounds.