The state of bomber gameplay

I think this is the fundamental problem with ARB in general and bombers suck because they are incapable of doing this.

If they actually commited to smaller team sizes and added more game modes, i could see bombers or even dedicated strike aircraft like the Tornado, F-111, and Su-24 being more useful and fun to play. Im glad that they are going to be tweaking nuclear thunder and adding it as a game mode, but we do need more of them.

Im just spit balling atp but i can see things like

Bomber Escort / Bomber Interception

SEAD / DEAD, with the enemy team trying to counter it.

A combined arms game mode involving helicopters, aircraft, ground targets, and even naval if and when it catches up in technology to air and ground RB

Etc etc

Things like this would be quite fun to play, at least to me lol

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They could so easily adapt their single player content to multiplayer

9.3 fighters are not the only issue that the 8.X-9.0 bombers have. For example, the Vautours are at least 0.7 too high since the best version for air RB is located at 8.3 and I wouldn’t call it too powerful. There’s also the B-52 being 8.7 while it can be caught by 8.3 and several 8.0 and 7.7s without a ton of effort, and the same applies to the Tu-95 and Tu-4 as well.

And that doesn’t include anyone going for multiple bases which is fairly common.

100% true. Even taking your time side climbing in prop matches in a fighter can lead to you getting one kill at most because everyone lemming trained into the middle.

More than just bombers can go for bombing targets.

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Add a proximity award for killing someone if a bomber is present in let’s say 5 km radius…
Add stand off munitions like long range cruise missiles you can launch from a bomber…
Add GPS guided bombs which extend the range it drops…
Add better XP and SL gain from bombing targets in a BOMBER…

if all above will be met then bombers will be a nice thing to fly.

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Air Sim is the only mode where bombers can actually perform. The only problem is the fact that you have to compete with players using their fighters as bombers and having to compete with other players trying to get to bases. Best solution is to addmore strategic bombing targets. The modular bases from the SEAD event would be perfect. Easy fix for the bomber problem in air realistic is to spread the ground targets and battles furher apart so you aren’t forced to be fighter food in the middle of the map. That makes too much sense though so we know the game director won’t do it. Note that it is extremely easy to make these changes. Literally clicking units and dragging them to different spots. I’ve done in the CDK.

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It is time to change the strength of the bombers. Today it is totally unrealistic wings and tail sections shot off with one or two rounds. If we have that in the real world there were no planes at all. People don’t play bombers and gaijin put bots in the game. It is not realistic at all. It seems to me War Thunder is just a glimp of the game it was 5 years ago. Change plz.

Have you tried a new method called “turning away”? It seems like 99% of bomber players have never heard of that tech and will watch the 109 fly right towards them like a deer in headlights and die. And also then proceed to spawn in another match and do the same thing hoping for a different outcome.

It is time to change the strength of the bombers. Today it is totally unrealistic wings and tail sections shot off with one or two rounds. If we have that in the real world there were no planes at all. People don’t play bombers and gaijin put bots in the game. It is not realistic at all. And the cars on Kurk’s map could be destroyed with 2 1000 LB bombs. and now just one or two cars with 1000 lb bombs. Change the strength and make the 1000 lb bombs stronger. or the cars weaker. It seems to me War Thunder is just a glimp of the game it was 5 years ago. Change plz.

Don’t forget bases used to respawn in like 3 minutes after being destroyed. A timeframe when you want to bomb sure but still “managable”

As of the, if I recall correctly, Sons of Attila update that has been increased to around 7+ minutes of respawn time

Because you sure were having fun waiting before eh?

That now coupled with continous decreasing of rewards and stuff getting napalm bombs, meaning 1 soviet jet at top tier can take out all 4 bases if it so desires to, just make bombers even worse of a nightmare to play.

And then people tell you you are a bad player for having a bad gamer skill score in air rb because your K/D is bad. Such a wonrld we are in here

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If we talk about bases, then I suggest we have some more things to destroy. Trains buildings like that.