The staggering and at the same time amazing incompetence of this games gameplay development

if by fine were talking functioning as basic radar should, you are 100% correct.

3 Likes

and despite that fact. The 2A7 and M1A2 SEP are still best and second best tanks in the game respectively.

As it stands, I think the M1A2s should have the same reload as the 2A7 at 6 seconds and shouldn’t be 5 second reload.

that might be, but it doesnt excuse turret basket being present only on those two families of MBTs.

and we havent seen any more turret baskets being rolled out in leviathans.

4 Likes

True, though I also dont necessarily consider it all that high of a priority. Heck. Ive barely noticed any difference when fighting either tank. They either die, or they survive and get behind cover and repair. This was the same before and after.

Especially when compared to the bigger balance issues at top tier at the moment. Like the fact that not all tanks have gotten their full spall liners yet

Hard to get behind cover when your engine is out, or driver, or track, or transmission, or all at once while having no way to retaliate because your horizontal is gone. The LFP is one of the weakspots on leopards, when you shoot there now either you hit ammo and OHKO the leopard, or you kill the crew or and what happens more than anything, you lose horizontal and engine, making you be unable to retreat and unable to retaliate.
In comparison when someone does the same to type 90 or type 10 for example, the horizontal is untouched. With T80s or 90s if it doesnt hit the ammo but only kills the autoloader (which happens annoyingly often with smaller caliber rounds like from hstvl) the tank is still perfectly capably of firing one round back at you which generally either kills or cripples you, unless they cant aim.

1 Like

I’ve nailed the Abrams before, looking like it took out the driver, engine, etc. Only for it to move behind cover without effort.

Providing you have a shell good enough to reliably pen this area.

let me put it this way - would you consider it high of a priority if challengers were the only ones affected? overlooking whenever challengers have turret baskets or not.

issue is that unlike shell selection or reload time which affects individual tank, this blanket nerf was intentionally applied to two entire MBT families only, whereas there are many other MBTs that also have this feature and are not affected whatsoever.

its gaijins double standards at its worst.

trust me when i say that it is noticable if you are driving one. you repair for half the match.

as mentioned above, dont forget that this nerf was applied across all variants of Leo2s/Abrams; ie. even the 2A4s which L26 can lolpen almost anywhere bar some armor areas on turret.

3 Likes

literally every tank at 12.0 is capable if penetrating the leopards lower front plate. Only thing that has issues or cant are smaller caliber autocannons. This is also completely besides the point.

If they are on slope and the transmission isnt damaged, they can go back or forward (down the slope) via neutral. If the driver is dead, they cant move, same as with transmission.

To be real, you are… The mere mention of an update has you clamouring for reasons to be worried.

That’s just your thoughts, nothing factual about it.

Hell, many of the issues people have after updates is related to settings, as well as clearing out the cache and compiledShaders folder, as well as ignorance to how to use things or do things.

If you have genuine issues, then report them adequately, and have good examples of the issue compared to just saying there’s issues like so many put forth.

The difference there being the weakest tank in game vs the strongest. and again, probably not, because it wouldnt change anything. Get Penned enough to damage that turret basket? Then you are probably either dead or just as disabled as you were before.

Maybe its being used as a soft balancing measure to keep them in-line with the much weaker MBTs at the same BR that really shouldnt be the same BR and we’ll see more baskets added if/when they decompress top tier.

Was on flat ground. They litereally just reversed into cover

its definetively a balancing measure - i just wouldnt call baking in internal modules to a tank a “soft” balancing measure as you cant exactly unbake them.

Well, you can, by adding them to everything else eventually.

Which resets the playing field.

literally wrote out the facts, the numerous bugs that were introduced, many of still remain ingame to this day.

again, not fearmongering. I dont know why youre chosing to go with this, i explained that atmost my position can be seen as a cynical view at the next update breaking the game again and before they can fix it another update will come out. Thats not fearmongering that having a pair of functional eyes and a frontal lobe.

Youre trying to downplay the fact that the last updates were pretty low quality in regards of their implementation (im not talking about the content here, just the implementation which is the entire point!) and also youre saying that just because i used a bit more expressive language like “i shudder” that means im automatically just paranoid.
No.
Im cynical that the next update is going to change anything with how things are going, with the recent track record in mind i have a pretty solid feeling on the next update once again doing the same thing like the one before, and before that and before that.

It doesnt matter what will be in it, something you clearly didnt understand, what im concerned with is that no matter what they add, the game will be once again broken in some inconceivable way for an unknown time and the vehicles in there, no matter what they are are going to be released in only partially functional state with most “fixes” (or rather finishes) coming only once it live, with other bugs again remaining on the backburner for again… unknown period of time.

hah. yea.

very gaijin like solution - spend resources on actually creating something only to end up back to square one.

I dont think more detailed damage models are a bad thing, even if its being added piece meal.

I personally want a total overhaul of aircraft damage models with the inclusion of internal modules. I think in the long run it would go a long way to fixing many long standing issues with survivability for both tanks and aircraft.

Though I did try to report a missing internal module for the Challenger 2 but it got closed :

https://community.gaijin.net/issues/p/warthunder/i/0HEVAQt37yxa

:P

Your take on the ‘incompetence’ is nothing to do with fact… It’s just your opinion.

Because I’m cynical of your development skill, or even testing skill, to even say that it’s absolutely the game with the issue.

It is fearmongering when you’re posting to a forum, about your opinion, and making out it’s so deadset certain…

And by saying this, are you implying that anyone who doesn’t agree with you, don’t have functional eyes or a frontal lobe?

That’s dumb.

lmao.

me neither, but they cant be applied selectively just because.

Well, disregarding the gamebraking bugs in the game and the ones that were introduced with every update in the last, 3-4 updates. The fact that majority of the vehicles added are missing features or have bugged features or capabilities does kinda imply that you are pretty blind. :)

Perhaps, perhaps not. More will come, but the problem does yet remain that the gap between the strongest MBTs at 12.0 and the weakest is massive.