The saddening situation bombers are in

It doesn’t matter what you think or believe - you just have to read posts more carefully.

The question was not if G8Ns are actively hunting fighters, the question is if attacks on G8Ns are a suicide commando or not.

Nobody in this thread asked for an increase of the BR of the G8N. You see just comments that the plane is way to successful for a bomber and must have triggered some statistics guy within gaijins data crunching team.

As gaijin sees (heavy) prop bombers just as fighter food, the do what they always do: Increase the BR, usually accompanied by a stealth nerf.

Your argument regarding preventing new players from playing it is invalid - a real passionate bomber pilot went through the JP tech tree and has flown Ki-67s before.

This has 2 aspects:

  1. Damage model of bombers
  2. Anecdotal perceptions whilst fighting or flying G8Ns

Regarding #1 - look it up, there are dozens of threads / posts dealing with this topic.

Regarding #2 - You saw the fellow player above describing events in matches, i added that a G8Ns even survived 3 hits with MK 108 mine shells.

This is a) not correct and b) totally irrelevant as there is zero connection between irl and the game play gaijin is willing or able to offer.

Edit: Grammar…

1 Like

I do play them regularly and I have to admit that SD mechanic is quite annoying but I didn’t struggle with shooting down bombers nearly as much.

It depends on the bomber model you are fighting, that was the whole point of the recent posts.

I mean i flew the G8N for the last days and met some tough and battle hardened G8Ns who scored a hell of kills.

In this match:

https://warthunder.com/en/tournament/replay/307371696770944987

You see a G8N1 with 6 kills. As i was quite sure that i saw him before i watched him with the spectator view in order to get better in it.

It boils down that the bomber has (as described earlier in this thread) a rather good damage model and insanely good defensive turrets.

🔴 Problem Today

Bombers fly alone

Hit tiny remote bases

After bomb drop → they are useless

Historically inaccurate and boring

🟢 My Solution

Replace small bases with ONE MASSIVE стратегic target:

Naval base

Train depot

Factory

Radar complex

A global bomb counter fills as all bombers drop payload

When the required total bomb mass is reached → the event triggers

Dropping more bombs after that:

Still gives RP/SL

No wasted effort

No punishment for late bombers ✅

💥 When the Target Is Destroyed:

Airfield becomes destructible

Airfield AAA loses 90% efficiency

Enemy loses 20% of total tickets

Aircraft repair/rearming time +200%

🎓 Bonuses

additional SL and RP if you destroy a aircraft near a bomber

additional SL and RP if you bomb together

Conclusion

Bombers are often slow, fly alone, and are a big target. Even though they have guns, they don’t have much of a chance against a normal player.

Making one large target would encourage bombers to fly together, giving them a greater chance to make a difference in the battle.

It would also be more fun to play as a bomber.

This alone would already make bombers:

Match-deciding

Cooperative

Historically accurate

3 Likes

Yeah the idea that bombers need to return to their 5km away airfield to re-arm only to be free kills to any aircraft at low altitude is ridiculous.

Your solution sounds very similat to strategic targets in some servers in IL-2 GB: Finnish Virtual Pilots and Combat BOX. Love it!