When I read about bomber formations here…
When the game started, the standard bomb bases in the game were the same as they are today.
And players tried to stay in formations of two or three bombers…
The problem started when one player dropped bombs and had to escort a team player over another base…
The player who had completed the task immediately turned back to the airport and left the other one there…
That’s why players stopped flying in formations…
The only solution would be one common target, as shown in the screenshot from the game, a huge train station (it could also be a huge factory, airport, port, or something similar)…
It would be ideal for players to keep the formation when flying to the target.
Absolutely complete destruction would not be possible, such a station could realistically be destroyed, perhaps by an entire squadron of B-29 strategic bombers…
So it would be a single target for all aircraft, bomb carriers…
It would certainly mean a problem for fighters, such a defensive firepower of gunners would find its target …
And as is often the case in this game, there would be a huge influx of tearful players who want to shoot down their four-engine bomber quite comfortably, without major difficulties…
The formation of bombers means an approximation to reality… and reality was harsh… Even though many four-engine bombers were shot down, the pilots who had more were very appreciated.
So while I would love to see this in the game, and considering what Gaijin has already been able to create in the game, this would be a small thing for him…
I don’t believe we’ll ever see it…!
As someone already wrote here on the forum, bombers are designed for cheap shooting down and easy SL gain…
You have to have completely top-notch crew training and learned how to properly pre-empt your own shooting with onboard gunners…
Otherwise, you have to come up with all possible methods to fly over the base, remain undetected, etc…
It would be a completely different character of the game…
A different reward budget, all players in a relatively small area, simply something completely different, it would have to be a completely different style of fighter attack… There would definitely be a lot of ramming when the player was overcome by anger, etc…
So it seems to me that it would not be for everyday play, but I would like to see it in irregularly recurring events…
Not only a very good event like Ruhr-Guardian Angel, which is more about air supremacy at 7,000 meters (USA vs. GER), but also this type of event…