I’d like to show you something maybe interesting.
The match was generally uneventful, at the beginning I had a chance to land a burst from directly vertical at B-17, only damaging him a bit - I don’t normally go out of my way to hunt bombers, but flying 1500m below me is too big of a bait for me to not take it. Then it got demolished by my team.
At the end of the game I engaged another B-17.
The bomber in the video received a good burst from his fellow A-26C (B-17 was the 1st one to shoot, but A26 stole his base, so good sportsmanship on boths sides). It turned his fuselage black and good portions of the wings orange/red I understand, he might have had 100 12,7mm holes in there (I mean, I counted 60, maybe more, but good portion of damn would have gone through and through) but god damn, the aerodynamic penalty to the wing from a few 12,7mm holes is interesting (the fuselage got hit by like 70% of the bullets)
Then it got hit repeatedly by my twin MG151/20 stealth belt and my MK108 cannon. How many 30mm? It’s honestly hard to tell. There are 3 “guaranteed” MK108 holes (1 in wing, 2 in fuselage one is small, but that’s how it sometimes works), and probably some that did not appear (in the tail we have Mk108 pattern shrapnel). The 1st burst I land generally doesn’t show MG151/20 holes but in slow motion it’s clearly visible that about a dozen shells hit, and most likely 3 MK108 30mm HEIT shells (bigger boom)
During 3rd pass according to slow mo I land 2 MK108 shells, 1 in the fuselage (no hole shows up) and 1 in the wing.
Anyway, while the plane goes black, engines are dead or dying, rudder is missing, I, as a fighter, can’t tell that, as I can’t get anywhere close or else I’m facing a great threat.
Furthermore, fires are nowhere near as dangerous to big planes as they are to fighters, and oftentimes bombers can burn for several minutes.
And yeah, this is the last guy. But imagine if I had any teammates around who would have shown up before my final pass - according to many forum members, that wouldn’t have been a killsteal, just a normal case of “you couldn’t finish it, so someone else took it, fair play”.
Imagine further buffing B-17 damage model without taking into account that damage is all over the place, cannons are inconsistent and bomber gunners oftentimes simply can’t be avoided.
The damage in this game needs an overhaul. And Severe Damage mechanic needs fixing. If you turn half a plane black while taking out a few engines and setting it on fire - maybe it’s good idea to award you the kill even if someone else fires the final shot.
And mind you, I was firing stealth belt, so 1 in 5 APHE, 1 in 5 AP-I, and these are usually barely visible.