IMO this plane is dead in the water anyway. I bought it thinking it has good old Reggiane flight model. It compresses like crazy, so there’s 0 advantages over 5.7 Spitfire.or 5.7 Yak.
It turns quite nicely at lower speeds and that’s it.
But yeah, the general thermal behaviour of this plane is just a clear sign Gaijin wants it to perform badly.
I’m trying to trust Gaijin again, if they betray it again with this plane that I paid for with real money, I ask for a refund as European laws allow me to do in full consumer rights and adieu war thunder, I am not willing to tolerate systematic scams when I lose money, I can understand the normal TT vehicles, but I am not willing to accept a behavior with the premium ones, which since I have been playing have always proven to be overpower in terms of performance, and for any nation in the game.
idk what yall are on about i like it its a kinda like a 109 with better FM and actually good cannons just cause it has more i got a pretty good KD in it was dogging on P51Hs
Not always. Back in 2014 premiums were generally worse than TT aircraft.
Anyway, Italy continues its suffering.
Re.2005 VDM is really nothing special and 6.0 places it in a very tough spot.
With 0 effort by Gaijin to properly re-balance armanent we are still being effectively outgunned by basically everything.
I was hoping they will re-adjust the damage of autocannons to properly reflect their real life capabilities - nerfing most 12.7-25mm explosive shells while buffing 30-40mm and making MG151/20 M-geschoss one of the most effective 20mm cannon rounds. No such luck.
Majority of Aor RB players are bad.
But if you run into P-51H user who has even 2 working braincells, you’re never going to touch him. At least 2005 Serie 0 could surprise murricans with high speed reversals.
VDM? GL HF.
@Real_K_Soze and @D0N_SALVAT0RE
The Re.2005 VDM has the issue of ALL VDM equipped aircraft. It’s been like this since the times of IL-2 so it’s nothing new and was to be expected.
I don’t really know if historical or not, but it’s not a matter of nerfs to the Re.2005. It was not “nerfed”: it simply got a VDM propeller and that’s how it is modelled in the game.
At the moment the plane has a flight model comparable with the original for turning perfrormance, but with more hp. Obviously Irl it was probably faster and perhaps had a higher sustained turning time, but with the info we have rn it can’t be changed.
EM diagrams made by catwerfer Re.2005 VDM vs Serie 0
It can turn as good, but with more hp, faster and with higher sustained
VDM pre and post buff
Not much to comment here…
Re.2005 VDM vs Spitfire LF Mk.IX
Surprise surprise, the VDM can’t outperform a LF mk9 in a fair duel. It will probably be the same with the Yak-3U.
Honestly, if it could it would be too OP. Those two planes are mounstrosly overperforming for their BR and it’s not an unknow thing. Even with it’s true irl flight model idk if the Re.2005 VDM could outperform them, but complaining your plane can’t beat them is like complaining you can’t beat the Soyouz with a Iowa: it’s not a problem of your vehicle; it’s a problem of ALL vehicles.
The flight model of the Re.2005 VDM now is at least adequate to 6.0. You will still out turn most planes while now having a functioning engine. Speaking of the engine…
I haven’t tested if the WEP time is infinite or the historical 20 min, but either way you are unlikely to run out in a standard match so that shouldn’t be an issue.
The engine now overheats in auto engine control while in WEP. In normal and cold map you won’t go past the very first yellow temp if you keep radiators at 100% with MEC with auto prop pitch so there the VDM thing isn’t a huge issue. I haven’t tested the plane on hot maps, but I guess it will overheat forcing you to lay off WEP periodically. That is indeed an issue, but I don’t see a solution for it that doesn’t involve having temperature data from the tests in 1943 or proving gaijin that you could use manual prop pitch with the VDM without the engine nuking itself as soon as you switch from auto to manual (I suggest making a new forum thread for that).
The silver lining is that the radiators are very good so as soon as you lay off WEP the temps will quickly lower by 10° and you can cruise at 100% with 30% radiators or something like that.
The plane is now fine and better than the Re.2005 serie 0 in most scenarios. Is it as good as it should be? No, but we can’t do anything without going to reggiane hoping to find new data. But is it a good plane? I think it is. It won’t be broken, but it will give most opponents a run for their money. So rejoyce and give it a chance: if you could make the serie 0 work, you can make the VDM strike fear in the hearts of stupid Yak and Spitfire monkeys.
OK, so basically it can’t deal with 2 most popular 5.7s while being 6.0
I remembered Re.2005 being great with high speed maneuvrability I guess it got nerfed to the ground at some point after getting boosted to 6.0, because going up in BR and getting nerfed is such a classic Gaijin maneuver.
Compared to 4.3 Yak-3 Re.2005 has worse high speed maneuvrability, worse speed and worse armanent, while having superior climb and lower speed turn rate.
At 6.0 it can, well, dogfight Spitfire Mk XIV/XVIII (just not at higher speed where I’d expect Spitfire to perform better) while everyone else is faster and performs better at speed.
J2M2 at 5.0 is better armed (less ammo but waaaaaay better ballistics), reaches similar speed, climbs better at low alt and I wonder if it turns better too.
La-9 while theoretically bad, has a lot better guns, a ton more speed and insane high speed maneuvrability. Re.2005 will have alt advantage, but will get reversed and outrun.
F2G has so much speed Re.2005 will compress if he tries to just catch up to F2G cruising at sea level.
P-51H can just sit there and laugh, if Re.2005 is going fast - an easy target.due to compression. If Re.2005 is going slower - not that difficult target and he has no chance of reversal.
Maybe at 5000m Re.2005 will have some advantage over Spitfire Mk IX and Yak-3U, but in general, I can’t see it performing that great while having the BnZ ability of Bf 109G6, speed envelope similar to Bf 109 F4 (I think G6 is generally faster than F4, because F4 has more issues with overheatibg) and decent turn rate that may or may not let it beat Ta-152H in a dogfight (my last fight in Ta vs Re.2005 was interrupted by 3rd party because my team disintegrated, as they usually do, when I don’t score several quick kills - I was getting firing opportunities thanks to landing flaps in a downward spiral and was able to reset the fight whenever something went bad just by diving a bit and dodging at higher speed).
yeah because no one can. Those two things are literally better in everything than every other plane at their BR range. The only exception are some relatively vertical planes like P51H being faster or spitfire mk24 climbing better, but those are 6.3 and 6.7.
Those 2 planes are simply broken. Again, it would be like complaining your coughing child vehicle can’t compete with undertiered hidrogen bomb. I obviously don’t think it’s fair, but the problem here is much bigger than just the VDM performance.
The Re.2005 serie 0 compresses at “high” speeds too, but will turn tighter than spitfires at medium speeds (as should the VDM do as well). You have very good flaps and you can pull very hard for one turn, harder than what the spitfire and yak can do.
The problem with the serie 0 is that you will always be in an energy disadvantage and any fight that last more than a few turn will worsen the energy gap to the point you’ll get killed or the enemy can just run away. Because of this the serie 0 is not 6.0 material.
The VDM should alliviate this problem quite a lot. Again I couldn’t test it thoroughly, but I’m pretty confident it is gonna be decent at 6.0.
I mean, I beat both in Ta-152H more often than not, but it’s not easy ever since Yak-3U and Spitfire Mk IX became head-on monsters due to Gaijin’s dumb as hell weapon design.
Gaijin is unfortunately not willing to make Shvak anything but best 20mm of WW2 and not willing to remove the insane aerodynamic/structural damage of non-M-geschoss rounds in general, but even M-geschoss is overperforming in this regard. When a single hit to the wing root makes it all black and sends you tumbling through the air, there is no point in flying anything bigger and better armed. Single shot will either end you or remove any combat capability from your plane, and the fact Yak is tiny doesn’t make it take more damage, since single hit is death to P-47 too.
MG151 do deal a lot of a damage, the problem is that you don’t need all of that to deal with a fighter (but it makes sense since they were designed to deal with bombers).
I’ve seen videos of spifire wings getting destroyed by singular 20mm mine shell so I know that’s accurate.
However I do not know the performance of other 20mm. In any case it doesn’t really matter: ballistics are the most important thing either way since most of the time a critted plane is out of the fight anyway.
In any case rn the 20mm MG151 are performing as they should. The balistic disadvantage is absolutely historical and we just have to cope with it.
Or do we? You see there is a suuuuper easy fix for this: MG151 were made to operate both 20mm and 15mm shells. You literally just needed to change the barrel. It stated in basically all MG151 armed figher’s manual (even for italian planes like G55).
The planes were made to be able to use the 15mm bullets and I think Gaijin should gave the option for us to chose which calibre to use.
15mm MG151 are the guns with the best ballistics. The obviously won’t hit as hard, but they’d give a very interesting change of gameplay.
Noticed this in SB last night. Got pounced on by a Ta-152 and luckily only got grazed by a 20mm. That said 50% of my Mk XVI’s wingtip was black and I had to waddle my way home with full rudder.
Although the Hispano was arguably the best cannon of the war but the damage is extreme… 2x 20mm’s shouldn’t be ripping wings clean off in short bursts like they are now and as we’ve said the Shvak is hilariously OP.
Right now there’s barely any difference between 20mm and 37mm. Russian 25mm with 13g of TNT deals exact same damage as 37mm M-geschoss.
All 20mm HE in game basically deal the same, ridiculously high damage.
Every single one of them, now including MG151 is absolutely overperforming, and so do 12.7-15mm explosive bullets (they are weaker than 20mm, but not by much).
When a single hit takes you out of the fight, it no longer really matters how many guns are firing. All that matters is your size, there’s no disadvantage to being fragile and small, when the alternative is being equally fragile and big.
MG151/20 is the worst because it has by far the worst ballistics (even AP has much worse ballistics than Ho-5 80g HE shell!), same damage as everyone else, and some of the worst belts - because in this game only HE counts and stealth is the only belt that will not destroy your muzzle velocity with M-geschoss.
This means Re.2005 armanent is actually pretty bad.
Things like this should not be happening (single Shvak hit):
The fix is very simple:
adjust the ballistics of other 20mm guns to realistic values (Shvak 20mm API has 0 reason to be ballistically superior to MG151/20 AP-I that weights significantly more)
adjust the damage of all HE rounds to properly reflect their fragmentation and explosive potential, 20mm M-geschoss was excellent vs fighters but mid at best vs bombers, Shvak was bad vs everything etc
End result: f.e. if 37mm is 100% damage and we are not trying to make damage more dependent on what is hit and where, 30mm M-geschoss should be 75%, russian 25mm around 43%, russian 23mm around 30%, 20mm M-geschoss 21%, Shvak 13%.
Fighters shouldn’t be losing wings in 1 20mm hit
A few should be needed, f.e. 3-4 M-geschoss, 6 Shvak etc. 37mm impact should be game ending, 30mm - rarely survivable.
For HE:
Shvaks and other russian 20mm have the same shell weight than 20mm MG151: 0.09kg. However they are 15 m/s faster. I really don’t see how the balistics could be wrong.
Obviously I’m not counting the belt speed bug. Unfortunatey only stealth belts for MG151 reach 785m/s, while all the others are stuck at 720m/s
For AP:
Shvaks fire a similar bullet (0.1kg vs 0.12kg on the MG151), but 80m/s faster. Surely it will have worse drop, but it’s simply faster and have a better trajectory in normal engagements distance and this is the most important aspect for the gun.
I don’t know if the damage is historical or not because I haven’t informed myself, but it really doesn’t matter here: any 20mm HE hit will deal enough damage to either kill you or destroy your flight performance even if you “nerf” them.
MG151 have worse balistics. The only way to change this is by using the 15mm shells.
Perhaps if the various shells have different rotation speed one might argue that the slower rotating shell should be less accurate and have more drag, but we’d need to do some serious calculation here.
I’m sorry, I don’t want to be rude, but if you want to keep discussing HE filler effects we should move to the dedicated forum post since this place is to discus on the Re.2005 VDM and not HE shell performance of all props.
Why are you so adamant on making the game as insufferable as possible to play for everyone? noone cares about your desire to larp in a third person plane game with mixed teams on random locations. Guns doing consistent damage is very healthy for gameplay. Noone likes aiming perfectly, hitting your shot and then getting nothing but hits bc ur guns decided to not do anything. For the sake of balance all gun damage should be roughly homogenized in a state where every cannon starting at 20mms one shots reliably, like it is right now. By basing damage off how guns performed irl ur gonna end up making entire nations unplayable. Its a game, it needs to be fun and balanced, if ur so caught up in the larp that u psyoped yourself into thinking 20s doing no damage is a good thing then go play hoi4.
That guy is unfortunately the “peak war thunder community experience”.
0 thinking, 0 effort, 0 understanding, 100% outrage because somebody suggested that maybe 20mm shells could be different from each other, giving aircraft their own unique strengths and weaknesses.
Anyway, Re.2005 would be much more fun if the fact it has 3 20mm and 2 12.7mm actually made a difference and also if being a bigger plane gave you a chance to tank some damage, because right now, size is purely detrimental. P-47 doesn’t feel any stronger than A6M5, actually it feels much weaker as it has the same number of modules, just bigger, so it’s easier to damage same spot twice, which will turn a 70% chance of death to 100%.