The problem with open respawns, when the enemy’s is hidden behind a hill, and your respawn is open and stands on a bare, absolutely horizontal field. And the enemy, of course, can easily fire at ours from his respawn hidden behind a hill. Just a brilliant decision by the developers, this is just an incredible decision of the 21st century, well, no, we should definitely drink to this. I just applaud standing up.
And of course, the basic rules of balance are completely absent and this is not the balance of equipment, but the balance of teams by the number of players in a session. Since 90% of players at high ranks leave the session after the first death, which harms the game process and thus negatively affects the gameplay experience of the players, since they are faced with an enemy team that is many times superior in numbers, which immediately discourages further play and an early exit from the session. And therefore, beginners, having reached high ranks, do not see the point of playing War Thunder, since they are faced with poorly developed absolutely basic rules for the number of players in a session on both teams. 90% of players die in the first 3 minutes of a session and immediately leave it. Why can’t you provide such basic things in the game?
What? I love spawning in and seeing an Abrams 1.5 kms away looking directly at me.
what do you mean? gaijin would NEVER want you to ODL! you must fight fiercely to the death!
I expected this to be another joke topic, but that damn spawn on that map is a problem. You can be spawn camped from basically all sides, with the enemy having all the cover in the world to pop up and shoot you. Needs a change. Especially since the spawn on the other side has nice cover.
That spawn is totally broken, especially if your team ignores A point so the enemies can just drive up to the hill overlooking the spawn in like two minutes after the game has started.
It should get reworked no doubt, but things like this should remind people what happens when you leave half of the map uncontested.
that map has to be the worst of the bunch, which is quite impressive.
people at the red spawn have to drive for 10 secs up the little hill and then they can start blasting.
got 5 kills after a 20 meter drive yesterday.