The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

Ah okay. I tried to remember off the top of my head. I’ll change that. Still impressive for not playing ground for a while.

Best way to put it is that all LDIRCM helis are equally busted, no matter the nation.

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Changed now. Thanks for letting me know.

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I’ve been watching this thread for a while now and no one’s given me a reliable counter to the new Pantsir other than spawncamping. The best I’ve done was using the Comanche in a ratty spot and shooting at it through a small peek. Any better alternatives?

fr thats what I mean lol

The best way is probably spamming GPS bombs in the spawn trying to take the pantsir attention and going close and trying to kill it, since it will always have the advantage because of the radar and amount of missiles that it has. Even if it doesnt kill you, you are not going to hit it at long ranges.

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No, the Shrike-A(AGM-54A)'s Mk. 39 motor is based of the AIM-7E Sparrow’s Mk. 38 motor and is about the same weight as a Sparrow so Performance can be considered to be similar (Shrike A AUR’s is ~10kg lighter), though it may loft at longer ranges(depends on which mode is modeled).

The AGM-45B’s Mk. 78 is in game already on the AGM-123(Shrike is ~180kg, Skipper is ~600kg). Both Shrike’s should be supersonic capable out to a fair distance.

ST-ARM (AGM-78) is an Air Launched Standard missile so can be assumed to be somewhat similar so should be about Mach 3.5

HARM(AGM-88) is rated at Greater than Mach 2 , so who knows.

And the AGM-122 Sidearm is literally an AIM-9C.

In short they are far faster than the Maverick, Harpoon & Glide bombs that sit at about Mach 0.8~0.9.

Also if we really needed it there is also the SRAM (AGM-69) on the F-111, B-52 & B-1.

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I mean the Pantsir SM SV is not that broken, its missile is something we already have in game, in by your logic 2K22 AKA 2S6 should be more op as it is faster and lighter and smaller with the same 4 30mm, and you are talking about spawn camping, that just means your teammate are to blame lol just because they left the game after 3 death.

In all spaa right from all Br, Gepard and Itpsv is the most broken lo. Just got it like 2 days ago before my game decided to break, I got a nuke with it

An actuall good SPAA for shoebox maps

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The missile is new by the way

yes indeed, but the smaller ones is only good for taking out munition, talking about the actual Pantsir missiles like the 9k something one

Only recently. Russian 10.3/10.7 is still a strong lineup.

Matchmaker issue, happens to many BRs and every nation

The LMURs are most effective due to their success rate

What are you saying

All FnF helis are OP, the Mi28 more so because it carries LMURs

Lower SP cost to basically none then

Most players dont drive around with HEAT/HE/HESH loaded

VT is for air, HEAT is NOT for the BMPT but rather soft targets

I was talking about BMPT players. I catch them sideon most often. Nothing to do with US mains.

Virtually all 8.3/8.7 SPAA is overpowered and should lose their AP belts

You misunderstood my entire post

Wrong, I’m a mixed nation air main. Ground-wise I enjoy 6.7-7.3 heavies because top tier is cancerous.

my fault it is indeed new, i forgot and didnt see the M on the 95Ya6

well you can have like 48 missiles to counter munitions + the ammo box. Thats at least like 2 apache with FnF

Thanks. I hate that I have do drop half my ordinance as nothing more than a distraction

Again you misunderstood literally everything. Scroll up or don’t attack me.

do understand that you can always dodge and get low to avoid the missile, and also you can always spam your whole salvo on one anti air until its destroyed, if one salvo is not enough, rearm and keep spamming, that what I do with my MI-28nm against IRIST and other Nato spaa (again both American ones don’t count, they are actually ass)

Just because Pantsir SM SV can used 4 of its 30mm to engage ground targets don’t automatically makes it OP, but it can take out bunch of munition that are thrown at it at once for sure.

But also note that half the people is going to take around 16 of those small missile and the rest are big missile to counter air, so its not really that OP if you ask me.

But if they truely want to nerf Pantsir SM SV they can add Pantsir S2 instead, use the same munition and use a slightly weaker radar and its on a truck so its slower and bigger target unlike the SM SV

Theyre only so strong because their lofting is properly modeled. JAGMs do not have this luxury.

Theres a forum on here somewhere that shows WRs only became heavily imbalanced after Russia recieved the Mi28.

I bring them too, but APFSDS is usually the better round for tanks so I keep that chambered. My point isn’t that I don’t bring HEAT-MP, it’s that I’d have to get rid of my sabot round first which gives them more time to target me

VT = Variable Time. You’re thinking of chemical rounds (HE/SAP-HE/HESH/HEAT/HEAT-FS/HEAT-MP)

The issue is the winrate, not me personally.

The M247 has no AP belts and still lolpens heavy tanks due to overpressure stacking

Huh

No need to come at me, and let’s not bring this off-topic

Lofting is the path of the missile. Good lofting means it flies higher and hits top-down better, which is thinner armor. The JAGMs don’t have this modeled, and being HEAT projectiles, the missile usually just gets all of its damage soaked by ERA or tank breeches. The LMUR is also SAP-HE so it has better overpressure power.

Definitely for the LMURs/LDIRCM.

So they got one OP thing after another?

Youre misunderstanding me. It’s easy to kill when exposed, and even still I’ve had many survive 3+ shots to the side because of the crazy amount of crew and spall liners. The thing doesn’t have blowout panels and still survives being ammo racked.

WR is a good indicator of balance + you get extra rewards for winning.

The difference isnt as big as you’d expect. 30/35mm can also still pen things just fine, and I’ve killed heavies with 35mm HE via overpressre stacking.

this is waaaaay off topic now