Fury, people claim the Gepard is OP. Sat at a 37.6% win rate with 0.93 global KDR.
Perhaps it is OP, perhaps it’s just good, perhaps the win rate actually matters [win rate doesn’t].
How many times have you gotten in a missile SPAA and seriously contributed to your team’s success? Like >3 aircraft destroyed.
If I were a guessing man I’d say you could count on one hand if you got any.
I can count 1 - 3 times in Pantsir where I helped my team by dealing with 3 - 7 CAS platforms.
However, I can count over 10 times with PGZ09 where I dealt with 3 - 7 CAS platforms.
I’m not a great SPAA player, I’m likely barely above average; but playing SPAA does not help my team unless the enemy chooses to spawn CAS.
If an enemy team just never spawns CAS, I am dead weight in any of the top SPAA, without exception.
And I remember countless, countless battles trying to spade 2S6, and Roland 3, and Pantsir where the enemy team just never spawned CAS, and every single time they didn’t spawn CAS they won because they had at least 1 more useful player than my team, and I was that useless player on my team sitting in my SPAA just trying to spade it, seeing no planes for 5+ battles straight countless times.
That experience, that understanding, is why I do not support complaining about SPAA.
SPAA is the worst vehicle to play in the game, it’s reliant on enemy players getting enough spawn points to spawn CAS, then instead of choosing to spawn significantly cheaper tanks, to spawn their extremely expensive CAS instead…
So yeah, instead of complaining about the worst to play vehicles in the game, I’d much prefer helicopters get fixed so they can be locked with what they’re supposed to be locked by.