The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

Well but that is just your experience tho which is not a good indicator for the houndreds of thousands of games played each month. The direct correlation between russian winrates and CAS/SPAA additions is a much better sign that the problem is probably not the tanks.

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You can always aim to giant gun shield to disable or even kill an Abrams in hulldown position.

Abrams is a really good despite artificial unhistorical nerfs but lets not pretend it’s a god tier tank in any situation.

Its one of the easiest tanks that can be cripple/one shot with semi decent placement.

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I literally play both nations and do better than the community. I play Russian braindead and still do on par or better than the US tanks (and keep in mind, I literally just dropped a 4 man with the IPM1 at 12.7 while writing this).

You literally were talking about how the BMPT shouldn’t have external ammo chains and that moving it up wasn’t fair because the only thing carrying it was the ERA xD

You think people in here don’t ?

Yeah, definitely some wires got crossed.
Was never opposed to BMPT moving up from 10.3, 11.3 and even 11.7.

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“So what’s your solution, to unfairly push up vehicles in BR just because others don’t have a lineup there ? Adding 2-3 vehicles for most nations (most important are US and GER) at that BR range would fix this issue.” Which does nothing to affect what’s already there getting demolished and what could Gaijin possibly add that would be equal to the BMPT? Not as if they aren’t still outperforming all but 5 MBTs at its BR bracket.

But again, that deals with how OP Russian vehicles actually are and not the OP

I wasn’t referring to the BMPT so I suggest you to start reading better.

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Literally the entire chat was talking about moving the BMPT up or just removing it and in which you responded with that… Everyone called you out when you were trying to argue the B3 and the TOR was the reason that bracket WR skyrocketed overnight.

Anyway, letting the chat get back to the OP.

To be fair, all we talk about is anecdotal. We also watch plenty of players play completely braindead and drag the stats down compared to what they could be (God forbid players look at the map pings or not drive into the same ambush where 7 other people died). I’m just saying I’ve seen plenty of matches be decided by ground only with no aircrafts really being used and typically, Russia is slapping the other team.

But I will say, the Pantsir SM-SV is way too strong for what we have in game atm. If we had jammers, then it could probably be balanced.

No, the discussion between myself and that guy wasn’t about that. Please read before you embarrass yourself again but I guess reading is not your strong suit, just like it isn’t to “objectively” rate something.

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Again, not as if he and the entire chat of multiple people called you out xD But whatever

I do wonder where they get their numbers for the armor material multiplier. Armour | War Thunder Wiki They have Composite NERA but nothing for the Quartz Russia uses for their MBTs.

Well not really, the global stats im basing my argument on arent anecdotal. Neither is a direct comparison of statcard values.

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You seriously have to start reading more carefully, it’s getting lame now.

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joking So does that mean I’m just cracked out seeing how I’m doing up to double the community stats?

But that’s my point, if the average KD for War Thunder is 0.6 to 0.8, is the general stats actually accurate for how the tank performs or is that just further representation of the general player base gameplay style? For example, the T-90A, a tank with a name of “being bad”, has a 1.01 lifetime KD with the highest in the past year being 1.12 while I’m over here rocking a 1.99. If it is that bad, how am I doing that much better in it / if it isn’t that bad, why is the general player base that bad in it?

“I intentional arse around with x vehicle that’s why the stats looks dogwater bro”.

“When I play vehicles from x nation, I intentionally turn off brains bro because they too easy hehe.”

“My stepmoms also play with my account, I let her play ru vehicles thats why the t-series stat are bad because she dogwater bro”

“If I choose to play serious then my t-90m will have 5.0 kd bro this is not possible with Obroms because the turret chicks bro and entire tank made of pepper”

Why don’t you 💩heads just admit that you simply can’t do it because the vehicle simply not that good and it gets you killed as much as the abrams turret ring getting shot? I’m so tired these BS man always pivot to the “I wasn’t even trying” defense lol really living up to the NATO mains stereotype.

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Well, maybe? Idk what to tell you man, the global stats are what they are just per definition alone not everyone can have a kd of over 1.

Its accurate for how the tank performs in the hand of the average player. Do with that information whatever you like.

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I mean… even with doing it I’m doing well better and up to double what the community is doing so not sure what you’re getting at.

Also, that’s not even from me, that’s from someone else xD You forgot to clip their name out.

Turret chicks and pepper lol.

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Maybe you just are an above average player? is that so hard to grasp? And thats not even unlikely considering 50% of the tanks at high and top tier might as well be steered by a broccoli plugged into a keyboard lol. Still the average player at top tier is doing worse in T80BVMs than in a Leo2a7. That counts for the bad ones as well as the good ones. And even more so for the exceptional ones. The best player of the entire game will still be doing probably multiple times better in a T80BVM than you or me in our best tank. And most likely even better in a Leo2a7.

Stats from million of matches are anecdotal? Professional players chosing to play a m1a2 over a T80 is anecdotal? Is it only not anecdotal if it supports you points or what? What do you need? Experience with the tanks that are discussed? you didnt answer yet if you have played the T80BVM or the T90m?

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w/ F-15E:
  1. climb and spot them to mark target point, then terrain mask.
  2. lob several GBU-39’s from behind cover to distract them, terrain mask
  3. flank while they’re busy shooting those down, pop up from the side/ different azimuth with AGM-65
w/ F/A-18:
  1. same as 1^
  2. lob LJDAM (closer=better bc. less reaction time), capture with TGP, enable laser, duck
    or
    w/ AGM: Pop-up (~2°-3°), capture, lock, rifle, duck
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