The Pantsir SM-SV is Simply Too Strong, Russian Bias as Clear as Day

Here’s some stats I’ve collected on the new Pantsir and other SPAA to compare.

K/D to CAS Cut off: 300
Vehicle Ratio Data points
Pantsir SM-SV 4.04 1744
FSAF SAMP/T 3.05 328
HQ11 2.30 588
IRIS-T SLM 1.96 1245
Pantsir-S1 1.61 2456
“BUK-M3” 1.52 858
NASAMS 3 1.51 559
CLAWS 1.48 323
CS/SA5 1.15 698
FlaRakRad 1.11 1119
ADATS 0.99 936
K/D planes only Cut off: 200
Vehicle Ratio Data points
FSAF SAMP/T 4.42 206
Pantsir SM-SV 3.82 1056
HQ11 3.46 379
IRIS-T SLM 2.46 840
“BUK-M3” 1.72 610
NASAMS 3 1.71 361
Pantsir-S1 1.49 1621
CS/SA5 1.36 418
FlaRakRad 0.96 630
ADATS 0.83 482
K/D to helicopters only Cut off: 200
Vehicle Ratio Data points
Pantsir SM-SV 4.42 688
Pantsir-S1 1.88 835
FlaRakRad 1.34 489
IRIS-T SLM 1.29 405
HQ11 1.25 209
ADATS 1.18 454
“BUK-M3” 1.14 248
CS/SA5 0.89 280
Weapons destroyed to CAS deaths Cut off: 200
Vehicle Ratio Data points
Pantsir SM-SV 6.33 2537
FSAF SAMP/T 4.83 472
FSAF SAMP/T (Mamba) 4.57 351
HQ11 3.44 790
Pantsir-S1 2.54 3336
NASAMS 3 2.02 674
“BUK-M3” 1.86 973
ItO 90M 1.55 242
CLAWS 1.45 319
CS/SA5 1.27 738
Tan-SAM Kai 1.12 275
IRIS-T SLM 0.81 759
FlaRakRad 0.76 932
ADATS 0.63 767

Just for clarity, here is the overall K/D. Which should be more inline with statstark when they release their stats.

K/D Cut off: 500
Vehicle Ratio Data points
Pantsir SM-SV 1.26 3322
IRIS-T SLM 1.1 1583
HQ11 1.08 788
OTOMATIC 0.87 566
NASAMS 3 0.8 758
“BUK-M3” 0.79 1189
ADATS 0.58 3130
Pantsir-S1 0.56 5407
CS/SA5 0.51 1661
FlaRakRad 0.5 2070
2S6 0.46 764

This thing is more like ADATS on steroids the way it’s being played.

Ground kills to ground deaths Cut off: 500
Vehicle Ratio Data points
ADATS 0.45 2194
Pantsir SM-SV 0.4 1578
2S6 0.34 594
CS/SA5 0.25 963
Pantsir-S1 0.17 2951
FlaRakRad 0.11 951
Percentage of deaths caused by CAS Cut off: 500
Vehicle Ratio Data points
IRIS-T SLM 55.70% 754
“BUK-M3” 51.13% 665
FlaRakRad 38.32% 1383
CS/SA5 29.60% 1098
Pantsir-S1 27.15% 3470
ADATS 23.72% 1986
Pantsir SM-SV 23.51% 1472
2S6 15.13% 522
8 Likes

Quite funny how immensely the K/D is skewed between vs aircraft and overall because people try to drive pantsirs around and use them like tank destroyers.

Literally every SPAA player in existance which is why we have the whole issue of SPAA at lower brs just being psuedo TD’s

good luck using any toptier SPAA as a TD that isn’t adats or russian

Because it has no modules in its turret and the missiles aren’t even modeled in the launchers, so it can’t be ammoracked or overpressured via destroying its missiles, it’s another happy accident in favor of Russia ;)

2 Likes

Turret has modules…

Could be an issue with x-ray modeling since this is one of those vehicles that can mix and match it’s loadout and X-ray usually is just a single model that doesn’t change.


objectively false

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Huh?

We were specifically talking about the modules (as in FCS and whatnot, the things everyone else gets that instantly disable your everything when hit.)

That’s all located interanlly on this model… the 2s6 is an older model…

You mean to tell me the pantsir-SM has absolutely zero electronics in the turret, and they made that gigantic turret out of hollow aluminium sheets for the bit?

Aight, I was too focussed on the launcher claim

I am weirded out about the missiles not being shown in the protection analysis (I know that yours is filtered out, mine isn’t though), but the gun ammo is there

Oh the missiles can’t be hit at all. They literally aren’t on the X-Ray and cannot explode.

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Them not being on the x-ray is one thing, I could accepted that as a mistake

But them not being modelled in-game is beyond stupid

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Correct, that’s what was meant by this:

I am fairly certain that the thing wouldn’t get overpressured or ammoracked by hitting them missiles either way

The 95Ya6Ms have extremely little explosive filler and from my experience, even the larger ones on other SAMs tend to not overpressure the launch vehicles when destroyed

I took the comment as if the launchers themselves weren’t modelled at all and your screenshot made it look like that actually was the case lol

It’s independent of filler really. Look at the stormer HVM, which just disintegrates you upon its completely remote launcher with barely any explosive mass being hit. Just a matter of whether gaijin decides they hate that vehicle in particular or not.

I can’t remember ever having been killed by someone shooting my missiles in the Stormer HVM

Same goes for the ADATS and a lot of ATGM carriers

I use it as a recce when there’s no air up and it happens to me nonstop. Someone skims the top row of missiles and i disintegrate.

I dunno, I must be incredibly lucky (and unlucky at the same time)

I do get shot a lot as I use the Stormer HVM to kill lights and even MBTs whenever possible, yet all that ever happens is the launcher getting disabled

On the other hand, I never seem to be able to kill missile vehicles by shooting the missiles lol