I just want to tell the gaijin that I want a balance Russian team, not one that is so powerful that it takes a long time to join the game…
Well it was really never “somewhat” CAS still steamrolls the new additions if the pilot knows what theyre doing.
This vehicle is pretty much the only counter to the unchecked power of everyone being able tonsling 9-10 bombs, then drop back down to keep you distracted then come in low and strafe you. Or the belis that sling 10-12 agms from a heli, land and then do it again within a minute
Not to mention the. SACLOS missiles are currently the most optimal counter to helis, but yknow, western nations gave up on SACLOS.
Non-working prototypes count too. Gaijin just needs proof of concept that is physical and not just on paper.
2 missiles with relaod vs 48 i forgot your coping existed for a while welcome back lol
Not to mention before this new Pantsir was added this is exactly what competent pilots would do to defeat Pantsirs.
Pop up, drop like 10-12 glide or dumb bombs, drop back down, then leave you to decide youre gonna try and see where theyre gonna pop up from or take out all the munitions heading to your team.
Ethier way, you cant focus on multiple things at once.
Same tactics applies to all the SAMS
Their treatment of the Flakpanzer 341 says differently
Not gonna lie, the Flakpanzer never needed that aphe ammo, most SPAA dont need it. Because the concept of “use it for defense” is lost amongst the playerbase and is instead.
“Use it as a psuedo TD”
Because doing SPAA thing is too boring for the average player, so they go around blowing up everything, and when we actually need them they arent there because they died, or too busy playing tank
Are you 100% sure about that?
True but another issue is player count.
Do you see how statistically speaking the Mi28NM spawns 3-4 times more than the AH-64E? In many of my games, all i face against are Mi-28MN while I rarely have AH-64E. Its even worse when my team just has small nations like Japan and france?
Thank you, see this is an actually good response and I 100% agree with you on that
That was from a while ago when stuff like Ho-ri and paper vehicles were added. When was the last time something like that happened?
You forgot the Taiwanese and British AH-64E
and you can’t admit that only the russian one has the good flightpath of it’s missiles…
they buffed the 341 to be better than the falcon in literally every way (other than primative radar)
That doesn’t change that the other helis being able to sling 16 FnF missiles per re-arm is a problem as well
ALL FnF helis are problematic
Yeah but the taiwanese is the lowest because everyone plays the Z-10ME anyways
Just 17,000 games in feburary compared to 400,000 for Mi28MN
You can add all 64Es in the game together and theyll still have 40% less games than the MI28NM alone lol
they are but the russian one for 8 missiles will get 8 kills while the ah64-e variant will get 50% less kills for 100% more missiles and with the new pantsir it will get even less…
Lmurs having the only real top down path certainly isn’t helping
I wasn’t referring to it being an AT powerhouse, I meant that it was a “non-functioning” prototype, but Gaijin did not deem it completed enough to justify it staying in the TT. So no, to be elligible for this game a design has to have reached at least a partially constructed functional prototype.




