I’m relatively new to this (just past the first 100 days) and like playing Ground Assault, but I do share some of the annoyances. Some of the things the bots do would result in an instant ban for actual players. Being shot into the last four ammunition rounds on board while driving at max speed is a bit irritating, or cresting a hill just to be killed.
Heading south on Kursk in a Panther F at full tilt, coming out behind a house and getting an impossible hit to the turret the moment it’s in sight with the tank’s rear end still covered, that’s not funny. (Impossible hit: edge of a turret corner, not sliding off.)
Having a Black Prince round graze one of the ammo drums (on the gun, not in storage) on a Zerstörer 45 and the whole thing blows up, also not exactly funny. Really just a graze as shown in the replay, not shot through. I also have doubts that any AP round would fracture when going through 12 mm of sheet metal.
The spawns, absolutely. Getting killed only to respawn in full view of 10 to 20 enemy tanks is bad enough already, but with five to ten seconds to get behind cover…my personal record for being killed out of respawn is now down to 2 seconds (Ardennes, shot by M26). I thought the previous five and four seconds were bad…
Another thing I’m uncertain about, I call it “the game wasting my time”. I get shot, the gunner takes a nap. I get shot again, the gun is damaged. Next shot, track broken. Next shot, repair counter reset. Then, gunner napping again. After about two minutes of repairing and waiting for crew members to wake up it’s all done, then comes the kill shot.
Yes, a few adjustments would be nice. The stupid trick shots - a moving tank on the northeast corner of the Japan base marking shoots me through the village and all trees while I’m at the southwest corner in the dip. Moving tank shoots me, also moving, through the mantlet’s MG port or the scope, while the bot is rotating the turret without even stopping when it shoots. Ha-ha.