The relentless ruination of maps and ineffective map filters have transformed me from a complainer about people quitting to an avid participant. There is an ever increasing incentive to not see a game to the end.
Weak matches results in low RP rewards, which slows progress, which leads to the purchase of GE to progress. This game is run by clever people.
Gaijin should focus more on the game and less on how realistic they can make the tanks and to be honest so should the player base. There is an obsession with realism in the models while there is a complete lack of it once you get onto the map to play.
I wonder if the game was ever meant to work on top tier or whether anybody ever gave it any thought. Whole game unravels around 5-6 BR. I think WT is really a WW2 game stretched beyond its capabilities.
There are so many things destroying the game, that I have already reached a point where I don’t see a solution, apart from the fact that the developers are not interested in changing anything, since it is always interesting to have a game made shit but still have Many people playing it and spending money, if it works, why try to fix the errors.
The game is made to look good to draw in money, while less input on playability and content. Think about why maps are getting smaller, more clouds etc. I Think its due to limitations of computer power
I could of maybe dived under it was a bit tight, i was flying a stock attacker tail dragger, but i decided to try and go around and ended up on the side of the runway on my wing. I called the ju pilot nearly everything under the sun for not using air spawn.no hard feelings 😆
That’s something that I feel, also. It’s like there’s some internal fight between teams. One team is focused on implementing more and more realistic vehicle functions while the other team is focused on a simplified, arcade-style experience.
The map changes eliminate variety and strategic options and make things like laser rangefinders redundant because engagements are made closer and closer together.
I can’t even conceive of modern era tanks on the same maps I play at 5-6 BR . There would be zero point in the Challenger 1 or 2 existing in that scenario. Reason I don’t go above 7 and that is high for me.
Thiese one and done players that have other tanks in the same br and could spawn in, Should have a 2h gamelock. AND THE PREMIUS SOULD BE LOCKED TO THE BR IN NORMAL TREE… 6,7 CAN ONLY BUY 6,7 PREMOUMS etc… Then we would not see a lvl 6 in top with no knowhow to play there…
Give thiese one and done players 2d gamelock after they get back in hangar. No chance of change country, and that the tank are not repped under that gamelock.
Can you explain to me why people with a full lineup should be penalized while stupid idiots who enter the game with just a single vehicle go free?
As long as that’s allowed, I think we should just remove crew lock completely.