The New war thunder cinematic is out. Why cant war thunder be anything like these? (With poll)

The new Official Cinematic trailer is out, lets go through how this is what war thunder should be and not what we currently have.
“Cough, Cough, Advance to the Rhine or other Highly CQB maps, Cough Cough”
image

So we start off with this shot.

Its what most people would think modern tank battles would look like, A big open map with tanks move spread out to minimize losses from artillery and AT weapons. All great again Definitely not what we see in War thunder currently. Only the Sinai Deserts come close to this. Even then half the map still gets urbanized spawn to spawn almost. The side that claims the town and nearby rocks win by who gets there the quickest. Tides only changing if aircraft take them out.

Anyway moving on.


Then we get a look at a indian T-90? And boy is it cinematic,

Wait hold on.

Are they going to?

OMG, That is a actual high resolution Human!

And That is actually the modeled interface??

WHAT, It locks the tank??

(Next we have yet another, depicture of what tank combat could actually look like. When maps are free and open. And don’t have red death zones or walled off areas)

Next up we have a nice lil taste of what good tank chell vs ERA impact animation would look like. If it was actually in WT

Wow! Actual good Thermite based smoke charges. Wish it looked that good in war thunder. And not just fog teleporting in

Not really relevant to WT, but its cool to see the autoloader doing its thing :3


Next up we have what Air RB stuff should look like. Instead of a moshpit of just F-84s and MIG-15s all dogfighting in a big cluster 15min after spawn.

“OMG HQ HUMAN FACE” -Karnitin75

Another example of a good Air RB mission. And a actual reason to use the AI follow player, that is already in-game For Custom Mission Flights that we can make in the Test drive of vehicles.

Those rockets really aren’t needed, just shoot one round of ur cannon that thing will either be blown to smithereens or have a fire set, that will in a minute rip its wing or tail off. Because that is exactly how fr- HEY get that picture out of here!

image

(Average effect of a stray round of 20mm of Minengechots, on the mid section of a B-29)


This is a entirely impossible thing to see in War thunder, this helicopter would have been shot down ages ago, since it left the helicopter platform. -1 realism points

“HQ Human face Good It Is” -some short green creature

Yet another depiction of a good map that isn’t totally impossible to balance. “There is no coverrr, mjeh” Oh. Have you heard of idk, “trees and shrubs and hills”. Sure that players could avoid seeing by cheat- i mean having a bad potato pc and being forced to activate che- I mean Low Quality mode. And just remove half the map. :3 Yea this is totally not broken

Oh No, Run for your life its the Russian SPAA launcher with missiles that are practically impossible to flare or outmaneuver! (No I don’t have trauma from this thing while in my "1950-1960s"J35 with no flares, and weak offensive ordinance, That has been nerfed to the point of uselessness and placed at a br worse than the Chernobyl disaster .com)

Nvm he is dead, Also I don’t think I’ve ever seen this thing lock a helicopter in War thunder… ?

Wait, Wait. Wait a gosh darn minute. Did a IR missile just set of the Incoming missile alert system??? What is this magic, and where can i get it!

Welp hes dead, time to pack up and leav-

WAHT? He flared that missile what is this??? Real life??


Ah, Home sweet home. WW2 where i reside and will not leave untill the higher brs are no longer a horrible mess
(Altough saying that is funny seeing as 1990s tech meet ww2 stuff, yes i am salty about it. Yes i am aware most of sweden would be useless if placed historically accurately. So we can both move on yea?)

Wait are they actually in a Forrest and not in Stockholm or in urban sun city ? Bless the gods and bring out the cake. oh wait yea right. this isn’t the actual game… RIP

Hey, hey come here.

Sammanfattning

HIGH QUALITY FACE AHAHAHAAA, plz gaijin add it to war thunder im tired of the souless models we have…

What so this is not only a Forested area where most tank battles of ww2 took place, you mean. Its also bigger than 2x2km??
98nua8

Wait, another example of model changes with shell penetration?? I wish we had thatt

One thing comes to mind. Ehem:
98nvtq


Did a couple Sherman’s just fire at that panzer from across the cliff??

Firstly, That was some damn accurate shots, Second. WAHT!?

Damn, he got hit with sum tacobell

Oof, extra beans too


This is entirely inaccurate, there is no such map. No su- nvm here is a meme instead

“Least sweaty War Thunder Ground RB players Setup”


Thanks to gaijin cinematics team for putting together a Trailer that sets your expectations for the actual game so high. That it gets crushed by actually playing it.

I swear all of gaijins profit goes towards these (cinematic) trailers, And the scraps goes to the actual devs. Since it seems like there is only 4 dudes on the Dev Team with the amount of content we are getting nowadays.

Hoped you guys enjoyed this, and have things to talk about. But now, im off to make fish n chips in my airfrier-

Anyway, criticism of war thunder aside i really liked this cinematic 3D rendered little “movie”, Thanks to those who made it. And a big applause for those poor computers that had to render this beast of a video.

Im now feeling like playing war thunder, expecting this in my head. only to meet a T-80U in my Strf 9040. In great historical battle of Stockholm! Where Italy, france and russia are teamed up against Every other country. Because as we know. That makes sense.

What three out of the features shown in this cinematic trailer should war thunder have in their game. first in the near future according to you
  • Much, much, Bigger expansive maps with little in the way of buildings. With more difference in landscape instead
  • Actual high quality faces and people
  • Actual dynamic missions in Air RB. Like interception of a mix of both AI and Real players, And ground attack missions for helicopters etc.
  • Revamped tank sights with better immersion like the outside of the gunsight ring on older tanks, to the new outline of the digital display on modern vehicles.
  • IF tracking of ground targets as shown
  • None of these.
0 voters
15 Likes

Forgot to add, Would be cool to actually have aircraft carriers work in Air RB or even just exists, and have them closer than the Airfields are

Edit, fixed it.

We used to have aircraft carriers, and theoretically you might still roll those maps at low BRs in america vs japan matchmaking games.

Sim has aircraft carriers as an active part of gameplay - one of the objectives is to destroy it! If the wiki for EC says it has naval units, it has a carrier.

I find carriers quite handy on Tunisia as they’re often right next to the capture point or bomber spawns.

1 Like

The cinematic was awesome, the best things about it is the large desert map and the FCS, I wish we would get new shaders for our sights, everything looks the same from 1920s to 2020 tanks.

2 Likes

If only WT actually looked like that while playing at the highest settings. Especially that winter they showed in the video.

1 Like

I want to see the tanks actually have interiors with commanders actually having to pop out the hatches, I don’t care if it would take years to model them. It would look cool.

3 Likes

Extra funny bc the Strela-10M2’s missiles CANNOT be flared at all with a photocontrast lock.

1 Like

I don’t even get a full 40 fps on all maps with ULQ XD It prolly took them hours or even days to render the cinematic.

Battlefield 2042 did some pretty good interiors, they modeled the edges of the FCSs, it makes you feel like you are inside the tank without having to model everything, it interacts with the environment as you move and fire/get shot, etc. I think modeling FCSs displays/copulas like in Enlisted and new shaders for older sights would be epic.

Some Examples

https://youtu.be/B5AVO1RGgJM
https://youtu.be/McMcBnvT_a4

We are shown that but we get this…

It does not exist. C is non-existent and is silent.

wha?

Your spelling.

Exist not excist

1 Like

Okayyy, added a poll at the end of my post, those who want just fill in your wants or yea. :3

Oh man that animated JPEG looks terrible, I hope it’s just a work in progress… it doesn’t even hide the fact that is a 2D sprite 😭

It looks like one of those green screen explosion memes lol

2 Likes

Maybe Gaijin are finally showing us how they have listened to our Feedback and this was a trailer for future changes. Maybe we got a look at War Thunder in 2025 or 2026.

The vehicle animations are kinda a animation movie, strange feeling about this. But you forgot that War Thunder is made in a way to be stuffed in a potato, larger ground battle maps mean larger air playable area, which means more useless GB to be used.

One thing I would like to see is actually animated crew instead of the looping code “rotate head angle x and y, repeat” things like. I’ve seen suggestion of people supporting the crew “animation” like we have in the Zis-30, those only have a rotating and glued foot to the tank. Not realistic at all,

Also, I really wanted to see improved Simulator Battles, with these two we’re in the path to get a more realistic game. Those are key things to make the game more realistic in what I can see,

Using a example of huge detailed is Project: Cold War from a developer team published by Wargaming, which, it’s a small project but well worked, I’m in love with the equipments and the camouflage net in the Jäger (Leopard 1) they have in the game hanging and moving based on physics.

2 Likes

Don’t darts not actually spin much?They want darts to spin as little as possible. That affects flight performance, but not in a good way. So they try to make it not spin as much as possible.

AFAIK APFSDS should spin a little bit, but not too much. There is a healthy amount of spin for these darts.

Shaped charges on the other hand do not like to be spun at all, so HEAT-FS does not spin. This is why HEAT-FS performs better than regular HEAT shot from rifled barrels.