The new damage model of bombers is too tough

Bombers are allowed to engage fighters directly if they want, or even chase them in some scenarios, so they can still impact matches heavily. Stuff like the Vautours, Canberras, Pe-3s, Pe-2s, Tu-2s A-20s, A-26s, B18/T18, and others all have offensive armament and they can be used to take down enemy aircraft. What are you supposed to do if one of those is trying to actively fight you?

And this change will entirely kill prop sim as bombers would be near impossible to take down, while still having plenty of impact on matches.

That’s a pretty solid idea and I do agree.

I think they have been doing that in small amounts (looking at the datamines), but not enough to be that noticeable.

Exactly, what they can’t overcome with just a little skill or simple tactics, they resort to minority tantrum foot stomping and endless whining. All the while appealing to the suggestion mods to put a thumb on the scale. Never mind that 4 years of polls have shown that 85% of the community want these buffs, they will either have their way or burn down the house.

You see actually it’s a good thing to have invincible space bombers taking up your entire team

Doubt.

yes i agree the game needs to be unplayable!

so does… everything in air rb. its not like you dont have spotting either, hold c!

cough cough ehh??? why dont you do that instead of:

lmao?

maybe like 2, at most… not even the forum has that many man…

shockingly fighters are used to shoot planes not tanks and using bombs is entirely suboptimal im surprised a true bomber main doesnt know this

maybe because its like i dont know, not fun to shoot bots? its also not fun to drag games out by doing literally nothing (exactly what you suggest doing with bombers)

so there are infact multiple objectives… tickets, and kills. games tend to end with one team losing all players because its a pvp game, and most people actively seek to shoot other players. ones that end on tickets go to the end of the timer at least 90% of the time because someone is actively avoiding doing anything.

hi! good to see an old friend! not leaving anytime soon+

IRL 4-5 mineshell hits would do enough damage to knock out heavy bombers like B-24s and Lancasters… on dev its above 60, which is more than almost every MK108 armed aircraft carries… are you sure?

every plane has the same gun/cannon mechanics and all have mouse direction too. bomber gun turrets are leas accurate because the recoil causes the gun to swivel around while firing, which a human gunner has a harder time controlling. whereas a forward fixed cannon does not pivot around a point and is connected fully to the airframe, which is rigid.

i mean like you can do this already like i said everything has freelook

i can attribute this to the people advocating for unkillable bombers because they seem to refuse to want to use their guns or maneuver outside of a straight line. a little skill (aim) and simple tactics (turning, to give yourself a better shot) applies to… everything! including bombers!

please show as many as you can, and i doubt the game is getting killed by a few people whining about one type of planes.

I stand by my opinion on the damage models. The structural changes are good. and there is largely no issue there, the issue is that the models after that suck and need fixing

2 Likes

Honestly this is what I was worried about when reading the buff notes.

Bombers needed more survivability but it couldnt go too far in the other direction. If thats the sort of damage they take they will literally be invincible. Any fighter trying to take one down will be hosed to death by the gunners

Im all for buffing bombers but making them effectively invincible is going to be terrible for gameplay.

Come on dude, its blatantly obvious that this is a limit test, and if 6 Phoenixes with a combined explosive mass being near a 750lb bomb still leave a B17 flying, what the heck do you expect any WW2 era aircraft with just a pair of 20mms to do?

Edit: not to mention the Missile itself weighs 450kg. Do really think ANY airframe is strong enough to withstand something this size hitting it without being crippled?

Let alone 5 more of them?

I think it was more a test of one of, if not the biggest missiles hitting it, but the video is misleading, because other missiles are killing them fine. I took a B-17 down with a single Skyflash ST earlier without any issue. So the issue, whatever the issue was, regarding missiles vs the new damage models are no longer a thing

tu95 made of pure staliminium after this update and B52 made of pure freedom a intercepter shouldn’t be willing to waster its whole ammo just to get a kill when they could have gotten much more which hopefully fixed the bomber issue

Hey I can use quotes too !

And then I pretend like it makes me right !

This way I become a make believe expert by just filling the void with quotes like they are facts !

This would be 100% of the Russian main fighter mafia.

cant wait for my lore accurate B-17 and B-52 imagine the fun guys

With how is bomber community acting up, it completly soured any positive expectation of the rework I had and now I just hope the change doesnt go through at all if this is how bomber mains want to act.

am i wrong in saying that you can also be good at the game if you bother to learn it now? i believe i am correct in that every single air vehicle in the game can hold c to pivot the camera, and some aircraft can shoot turrets while doing this!!

at this point i have 0 idea what you are trying to say or argue with this

what

edit: i find it funny you ignored all my other responses which actually carry a point you could at least try defending against

hope this is a joke and it is happening confirmed its not any side shadow update this is a huge part of the update if it cant survive some 30mm cannons why play it I’m glad bombers are finally getting what they needed for a while now and wth is a bomber main😭

guys remember always snail does what snail wants if snail wants mica IR today we get mica IR today same with bomber buffs gajins wants gajins puts

it should happen but not in whatever the initial state was
still not seen any testing on the changes that took effect very recently will have to check back later
also its still possible for any developer to step back on what they said (looking at you rockstar)
anyway yeah i expect it to be added but probably (hopefully) not in its current state

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B-17 “Mizpah” without cockpit from AA fire. The navigator and bombardier were the only ones killed.
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B-17 tail that landed after it detached from the rest of the plane, but still glided in the air, where a tail gunner named Eugene P. Moran fended off the Luftwaffe before crashing. He survived, and a POW who happened to be a doctor was nearby. He died in 2014

The 30 mm needs to aim for the engines to be effective.
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I’m sorry, but if your aircraft has no cockpit at all.
What you wrote is completely pointless. Cause if pilots can somehow land a bomber with nothing but pull strings cause the cockpit is gone. There are no excuses about what it should or should not take in-game.

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rockstar is just a massive troll at this point next thing we know the push it to June next year… but yes a bomber shouldn’t eat a anti bomber missile the aim-54 alone should destroy any plane it impacts with

Note, I dont think its anything to do with the damage model, but something wrong with the Aim-54. Because Aim-54 is giving hits, but Skyflash ST is one shotting without issue

It only took 2x SRAAMs (4kg warhead) to take down a B-29, and I dont consider that entirely unreasonable, given the very limited damage model currently and the fact they went for the tail. and not the engines like they should

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That’s another issue when a player shoots the tail the whole plane magically blows up instead of the tail coming off we need more realistic damage models all together

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