The mouse control for planes and helicopters ruins the immersiveness

So mouse controls are the base in warthunder and benchmark for other games. With realistic movement of the machinery you can realitvly easy control it, and it works very well in third-person view because you always see the target where you need to aim the plane or helicopter. But in first-person, you can’t see in every direction, and the targeting area narrows dramatically. So you’re forced to constantly move the mouse to aim at the target. The result is a jerky, choppy, and unrealistic flight.
I’d like to see a middle ground between realistic joystick emulation in aerial combat and mouse controls. It’d be sufficient to not constantly center the vehicle’s movement on mouse input. I’d like to be able to set the direction of maneuver when the mouse is off-center to avoid constantly move the mouse, and for the vehicle to follow the mouse when the cursor is centered. Could it be done like that ?

No unless we get Inf mode for Sim

Isn’t that just the “mouse joystick” option in the controls settings?

3 Likes

No thanks

If you want to use mouse as joystick for flying planes, give my control setup a try:

WARNING: BACKUP ARB “MOUSE AIM” CONTROLS. IT WILL BREAK THEM. THIS REBINDS WASD.

CAMERA

  • WASD to turn head.
  • 1, 3 to lean left/right.
  • TAB+W/S to lean forward/back
  • RMB to raise head, TAB+RMB to lower head.
  • 4 to instantly look back
  • X to reset to gunsight.

RUDDER

  • Q and E to increment rudder deflection by 3% when quickly tapped.
  • Tap twice for 6%, it stays held down like in IL-2.
  • Tapping opposite directions decrements (e.g. 0% rudder, you input 4Q3E and it adds up to 3% left rudder).
  • Press 2 to “lift foot” from rudder pedals to reset to trimmed default.
  • Long-press for coarse adjustments with 1.5 non-linearity (increase to 2 if using spitfires and bf109s).

COMMS

  • F6 for “I am at COORDINATE XY and at altitude Z.”
  • F7 for “I am at COORDINATE XY and at altitude Z, and I have confirmed hostiles please assist.”
  • F8 for “I am at COORDINATE XY and at altitude Z, and I am sorry I cannot assist as I am returning to base.”
  • K + 4 + 5 “I cannot assist as I am reloading.”
  • K + 4 + 8 “I cannot assist as I am repairing.”
  • F6 + K + 3 + 1 “I am at COORDINATE XY and at ALTITUDE Z, and I am on my way to assist.”

ENGINE

  • ALT + I to start
  • NUMPAD - to enable MEC
  • NUMPAD /, * to disable auto radiator and prop pitch.
  • NUMPAD 7, 9 to set prop pitch
  • NUMPAD 5, 8 to set mixture
  • NUMPAD 4. 6 to set radiators AND oil cooler (they’re adjusted together)
  • NUMPAD 1. 3 to set ONLY oil radiator (offset relative to radiator)
  • NUMPAD + to shift supercharger gear

MISC

  • Cursor Left/right for rudder trim
  • ALT + Cursor Left/Right for aileron trim
  • Cursor up/down for elevator trim
  • ALT + HOME for trim fixation in test flight.
  • ALT + - for canopy
  • . for gunsight
  • R to reduce flaps, T to increase flaps
  • ALT + G to retract gear
  • n to view scoreboard

Here’s my last match showcasing it:

109F4 vs Yak-9T; P-51C in furball.

https://www.youtube.com/watch?v=wUvt-FQ9u8I
https://www.youtube.com/watch?v=gIFRtyOr0wc

Showcases controls in both replay mode and live footage with 109F4.

https://www.youtube.com/watch?v=C-qwCSkWUu4

Enjoy

1 Like

Thank you for your replay and recomendation. Appreciate it. But ill try to explain what i mean. So with joistick emulation is actually hard to aim. What i basically mean is in infantry mode when you pull your mouse out of red circle the heli or plane will start constantly turning in that direction like the joistick. And if the mouse in the circle it will follow the mouse and try to center itself in order to easy aim like basic mouse control.

If possible, it would be great to see a clear answer weather the devs will think about it, or absolutely no. If negative, its okey i just need to know if i can hope for this feature or not:)
Will be great because that type off control will be more plesant, immersive and native and effective at the same time from my point of view. Best regards