Hey Gaijin,
Making the MiG-29M (9-15) a squadron vehicle would make very little sense for the structure of the Russian air tree.
The 9-15 isn’t some side-grade or oddball variant. It’s the most advanced Fulcrum in the line. We already have the 9-12, 9-13, and 9-19. The natural progression is obvious. The 9-15 is the logical endpoint of that branch before moving fully into MiG-35 territory.
Every other nation gets a clean progression path for their top fighters:
• F-16A > ADF > F-16C variants
• F-15A > F-15C > F-15C Golden Eagle
• Su-27 > SM > Su-30SM > SM2
In those cases, the most capable version in the line isn’t locked behind squadron points, it’s part of the main research path. That’s how progression is supposed to work.
If the 9-15 ends up squadron-only, it effectively breaks the Fulcrum branch. Players grinding through the MiG-29 line would hit the 9-19 and then… what? The best Fulcrum is gated behind squadron mechanics? That’s not clean design.
The “it was a prototype” argument doesn’t really hold up either. War Thunder has never had an issue putting prototypes in the tech tree when they represent the logical evolution of a vehicle family. If prototype status alone determined placement, a lot of current vehicles wouldn’t be where they are.
From a BR perspective, the 9-15 also fills a very important slot between early Fulcrums and heavier Flankers/later Su-30 variants. Locking that behind squadron grind just creates an artificial access barrier at high tier for Russia’s most refined MiG-29.
Squadron vehicles should be side content, interesting, optional, or niche variants. The 9-15 is the culmination of the MiG-29 line.
If the current squadron tag on the dev server is just a placeholder for testing, that’s understandable. But if there’s real consideration of making it squadron-only, I strongly think that would be the wrong call for progression, balance, and player fairness.
The MiG-29 line deserves the same coherent structure other nations get. The 9-15 belongs in the tech tree.