The MI28NM problem

Get real this is Gaijin your talking about

4 Likes

40k left for it, then comes the stock grind

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Ive just got out of a game where my spaa didnt touch the heli i killed one of the helis he jumped from a ka40 into a mi28nm then killed half of the team re armed and did it again. Gaijin will do anything but give the euro a fnf brimstone or one that wont drift after firing but this is a pisstake

15 Likes

idk about that, the apache fnfs have been doing significantly worse than LIMURS, not to mention how the MI-28 also gets the benefits of IR missile immunity

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If i have the choice between 8 deadly missiles on a DIRCM heli or 16 semi deadly missiles on a DIRCM heli im gonna choose J

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Pretty much this and I won’t be surprised if they either nerf the jagms or get rid of it’s 16 FnF loadout.

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apaches DIRCM is nowhere near as good as the MI28NMs

2 Likes

almost there

In addition to the new Helis being very difficult to deal with with ARH SPAA, the drones are unkillable.

I recently unlocked the SAMP/T and they are pretty untouchable if the enemy hovers them over your spawn under 2 km away.
They can just spot all your SPAA locations and then you can get indirect fire from Heli rocket spam, or the Heli knows exactly where to peak and then fire a FnF before diving below tree line and they are also untouchable.

Basically as it is in the AH-64E and the Mi28-NM you have to play like an absolute idiot to die. Or a jet has to spawn and hunt them down because they are pretty much invincible against SPAA.

They can also sit on heli pad and spam and then reload far too fast. At the very least the re-arm time should incrementally increase every time you sit on the heli pad. Getting rocket spammed 3 seconds into the game by a Ka-50 that is using CCIP + a drone that is unkillable is really unsatisfying gameplay that just makes you want to quit.

Also surprise surprise RU teams often have 2S38 at top tier which deal with drones easily, and they often have many light vehicles that can send a swarm of drones to sit over your spawn.

6 Likes

That’d be a first.
Also if it takes longer than Ka-50’s rebalancing close to its own release I wouldn’t be surprised.
Nothing was as fast as Gaijin removing S-13s from Ka-50 within 2 months.

Ka-50’s first introduction of heavy rockets is what got us spawn-point heavy rockets on helicopters.

That’d be a placebo effect.

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Even a 7.0 jet can make easy work of the Apache or the Mi-28, spawn camping heli pads is basically free kills (unless you face a Chinese heli, but they generally have worse air to ground weapons)

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Remove everything F&F from this game

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This but unironically

so nothing changed

There’s a big difference between the JAGM and the LMUR. It’s skewed towards the LMUR by a lot.

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(Just not F&F SPAA)

3 Likes

afraid you might have to play the game?

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I had to run 3 spaa’s on my britain line up i havent gotten the skysabre yet but i was killed in all 3 i had back ups for the ADATS and OSA i used them got killed by KH38’s 1 time the rest was from heli spam. and CAS players arent suffering BAD CAS players are good ones arent.

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Never heard that one before, CAS isnt suffering at all right now, as someone who grinded the entire american SPAA line, i can say that helis are the best off in game right now, radars refuse to lock since they have such weak signatures, and since youre so close to the ground ARHes get multipathed, even 9Xes fall for DIRCM, and SACLOS SPAA is basically useless with FnFs

as for planes as long as you dont try and climb to space youll do perfectly fine with how weak the pull on most SPAAs is and since they dont have a gun they cant deal with you sub 3-4km

1 Like