It is unreal that this machine gun, which is present on several German rank 5 tanks, cannot destroy obstacles such as stone walls or fences, making it at a disadvantage with HEAT or HE type ammunition.
comparable bro.
and FYI, its not solid stone.
its marble or limestone. which is even more brittle
and the actual stone walls which are assemled are literally held together by mortar which falls apart at impacts
My issue with this is that how inconsistent the destructible environment is, most obstacles and trees on one map can be destroyed with 7.62 while on others reacquire 50 cal or larger, some obstacles on some maps structures can only be destroyed with HE while on others AP will do. The same map inconsistency issue also has to do with what triggers HE/HEAT or stop Kinetic rounds and what doesn’t
This incredible sloppiness in map design has been going on for years now. When war thunder first launched for a while they where reusing the same assets for every new map, so walls, fences, trees and bushes where the same so you know how each reacted to your shells, but when they started making completely new models for each map (which is probably because they started outsourcing them, which also adds to why the map design is so awful) the consistency of destructible environment has been thrown out the window.
Eh, it really matters what the stone wall is made of. Cinder blocks it will break it apart fast. 2+ layers of brick with stucco would stop a 7.62x51 round throw 100 rounds at it and you could destroy a single section of wall. Poured concrete much the same. I remember a video a long while ago where a 308 would put a 1 inch dent in 6 inches of concrete, but after about 4 or 5 you would start getting structural cracks.
Realistically, a section of wall that large would be a whole mag of 7.62x51 to destroy it. I’m fine with that being considered ‘unable to destroy’