At this point it would probably be easier to just use what little is known about the QuadStar, and combine that with what isn’t with the existing data points for the Stinger / Javelin (for the CLI) to extrapolate performance metrics.
well to make AA that using Stinger as effective they need to make Stinger pull 22G first
or it will be as useless as other AA that use Stinger.
Are those agm179?
Things are looking up for Increment III
I like the M-SHORAD a lot but ultimately it seems this variant fixes a lot of the classical issues that the M-SHORAD has, like the Hellfire Missiles. The 30mm mount is definitely interesting, as are the addition of the APKWS Laser Guided Rockets, but it for sure is interesting to see
What’s the range of the radar
That’s pretty incredible, but isn’t the effective range of the XM914 less than 1 KM?
This really need to be added, It’s long overdue!
US AA that could be good
do you see the problem here?
whats good about stingers as they are currently implemented? we know they WILL keep stingers artificially gimped forever.
its more of the proxy fuse autocannon + aesa radar, and potentially getting hellfires that could be good
+1
Thank goodness somebody already made this. Any word from Gajin?
I think this needs to be in the suggestions box vs machinery of war @TheKnightOfZero?
I really hope we get this vehicle coming update. The US is in desperate need of some sort of reliable munition interceptor.
It could also get added as the increment 3 with the NGSRI stinger replacement missile. More maneuverable, longer range, and with the ability to contrast lock, countering DIRCM helis.
you mean something that POST stingers should already have?
along with more maneuverability
^
Should already be a thing.
Do we have enough information on the NGSRI for it to be implemented in game?

