Okay we’re gonna have to make one thing clear once and for all:
Just because it happens to the Leopard does not mean that it’s right for other to be affected as well. If there’s something wrong with the Leo, go make your arguments in a thread dedicated to it instead of this one.
Yes they are. The UFP of the Leclerc can’t even stop M735 despite being one of the worst APFDS round in the game. Whatever your opinion on the Leclerc armor is, that’s absolutely absurd level of performance. Especially since that area has an estimated LOS thickness of 600mm+, yet a round with sub 300mm pen can go through it just fine.
I’ve also made bug report about the armor failing to bounce round that it should have bounced or shells penetrating despite those areas supposedly being protected, to no avail.
As for the mobility:
https://www.reddit.com/r/Warthunder/comments/159448s/toe_to_toe_comparison_of_top_tier_mbt_traversing/
The Leclerc not only has a higher HP/t than most of these tanks, it also uses a gas turbine instead of a turbocharger to eliminate turbo lag. It should be one of the most mobile top tier MBTs, instead it’s one of the worst.
Going to quote you here:
When you tell me “BRs are too compromised” followed by “some vehicle are just better that’s natural”, that does not imply support of BR changes.
I will also point out that I spoke about BR changes to offset the changes and you literally quoted that very part:
If you’re not opposed to BR changes then what was even the point of this post in the first place?
I’m all in favor of BR decompression and max BR being increased, but in the meantime I don’t see why the Leclerc can’t be brought down. The M1A2 is 12.0 while being nearly superior in nearly every way.
I’m sorry I expected you to be able to follow a conversation that lasted like 3 posts at that point. Apparently that’s too much of a hurdle.
To every vehicle… Except the ones that needs it the most, I.E. the BMPTs. Selective realism is a huge problem here.
And it is objectively a nerf no matter how many vehicle are impacted, as it reduces the chances of being able to fight back when hit but not destroyed.
On this we agree.
But I also want to point out the discrepancies with how gaijin implement them.
This is the Leclerc + FCS:
Abrams:
T-80 BVM:
Yet somehow, these vehicles have the exact same features in game. Like, how is it an even remotely fair implementation, or even just… logical? Again, gaijin is having a massive case of selective realism.
You’re the one who said, and I quote “When one side gets onesided massive nerfs, thats not balance”. I provided you an example to show you that yes, onesided nerfs can indeed be justifiable in some situations.





