Problem being that there are multiple reports to be made :
Front UPF lacking up to 300mm KE protection,
Leclerc should be able to withstand 30mm caliber and RPG7 all around the crew compartment
Turret protection of the base Leclerc is wrong
Added protection in the s2 is wrong
Added protection on the s21 is wrong.
Now, i hope this can aid you for today. I head to bed as I am extremely tired. Tomorrow, I give you a small overview over what I have found based on these statements and of course you are welcome to follow your own trails.
Ah, well. So far that’s all I got. I wasn’t aware all of this was already posted, but 2800 posts is… a substantial amount. I heard about a new book on the Leclerc coming in June. But it will be written in French. So research might be a bit more challenging.
Yes. We actually figured out that the turret can is capped at 40°/s compared to the ground not the hull, meaning that if the hull goes at like 30°/s in one direction the turret is able to go at 70°/s in the other. However that is not something that would be model by the devs in this game so we did not mention that
They always do use stats. My guess is that with the implementation of spall liners to other nations + x2 new Leopard 2s and a STRV-122 sank the Leclercs’ winrate. Hence why we (finally) got the reload buff
The Leclerc really need the OFL F2, it wouldnt even be the strongest shell since it sits at around 640mm of RHA at 2000m, while the 152 APFSDS of the object 292 sits at 642 at that distance, it would be a very strong shell but it would kinda balance the leclerc even if it will still be in need of its real armour https://inis.iaea.org/collection/NCLCollectionStore/_Public/49/053/49053274.pdf