BTW to elaborate on why I included the J-11B in the screenshot:
K/JDC03A is AFAIK the latest Chinese targeting pod (or at least a very recent one).
So it kinda doesn’t make sense that it would have less resolution than Kh-38MT (Especially given that China is ahead in terms of fabrication of electronics and imaging sensors etc).
Cons aren’t an opinion based system.
Is having a 15s reload instead of 8 a con ?
Is having 20 HP/t instead 30 a con ?
Is not having thermals over having them a con ?
It might be in that tier because of the AGM and it’s definitely not there because of it’s A2A capabilities. It’s placement in ARB tells you more than enough about it’s capabilities in air, which are further diminished in GRB due to the nature of the mode.
uhuh, its kinda in the name strikecraft, and you also act like the Su34 doesnt have one of the best radars in the game with a missile that does fine in the small maps of GRB, compared that to say the tornado Gr4 or the Mirage-2000D-RMV that have worse A2G loadouts AND only 2 IR missiles and they sit a whole .3 of a br lower in GRB
How long is this going to go on? I have setup the watching on this thread so i can get relevant information on kh-38mt and yet every time i get a notification it’s about something that has nothing to do with the kh-38mt
You do notice that Con’s were not what I specified? Yes.
but ok, as a general overview of the capstone options for the US tree, which is realty the only one I have experience with and so what I can fairly well go into detail on;
F-14B, not much really needs to be said that the AIM-9L, AIM-54 & AWG-9 has obvious issues in A2A combat vs contemporary 13.0+ airframes. Let alone that the TCS doesn’t do anything useful, and it also lacks IIR- ordnance. So has obvious deficiencies in both the A2A & A2G roles much of which comes from mismodeling and so is effectively outdone by other airframes.
F-15C, BVR is ok, at best though as normal with AMRAAM equipt fighters it’s fairly pedestrian and average for the higher tier US options, Also that with the late engine F-15E being an option makes it near entirely redundant in all respects, especially for a set of crafted 12.7+ lineups where the only outcome is limiting the potential occurrence of down-tiers.
F-15E, Lacks an edge in AoA vs contemporaries but has a significant energy retention / generation advantage so effectively pigeon holes it opposite the F/A-18C / F-16C, in terms of engagement blueprint, being restricted to the AIM-9M also causes issues in a dogfight due to the lack of HOBS / short range, low speed performance vs TVC missiles against non-Sidewinder equipt opponents. though outside that is probably the most well rounded A2G option the US has against the static AI target set, due to A2G radar modes / TGP, & SDB-I permitting rapid ingress / egress and in a higher threat environment where the A-10C’s lack of speed / climb causes issues though trades off sheer magazine depth per flyout in exchange also the arbitrarily ability to load stores onto the CFT individually, and arbitrary illegal configurations vastly constrains the ability to partially load the F-15E up and as such optimize it on a per flyout basis, also the erroneous lack of countermeasures under the Navigation pod and the absence of pentation aids like the ALE-58 (LAU-138, BOL rails), MJU-13 / -17, using generic countermeasures and the TEWS / EPAWSS pod / ALQ-127 also heavily limits survivability.
F-16C, serves a a fairly well balanced intermediate between the F-15C and F/A-18C, but as with the F-15E / F-4E / F-14A etc. Is arbitrarily held to a fairly non-specific Franken-plane configuration and the inability to properly model the Flight control schema and needing to power creep the F-16A-10 lead to issues. Also the erroneous inability to carry non-fuel stores on the inner wing station also heavily constrains the A2G magazine depth.
F/A-18C as we have yet another Franken-plane with limited stores issues arise as to why you would fly it out over the F-15E o F-16C as the lacking top speed, and standard A2A options don’t lend well to BVR performance, A2G options are also constrained (which will be partially addressed if we ever receive the F/A-18E or -F) and as such in a dogfight the sub-par performance of the AIM-9M / AIM-120 practically ensures that the best you can do is trade if you get singled out in a fight since limited energy state you need to be in for max performance really limits offensive options, or the ability for you missiles to run down targets.
Were there any other airframes that you had questions about?
who would have thought that russians would again get the best weapon in the game that turns out to be fake wunderwaffe (definitely didnt happen in the past)
If it appeared in-game, as is, ONLY on Su-34, I don’t think I’d even care, but it magically being on Su-30 is what I don’t like, ruins the drawbacks of using Su-34 I feel (Idk i refuse to grind Russia)
And ?
Having worse A2A is a clear con, regardless of what vehicle we’re talking about.
In GRB you won’t have dozens of ARHs going around at the same time like in ARB, so defeating them becomes much simpler from the sensory overload perspective.
SU-34 moves up to 13.0 while Gr4 stays at 12.3.
I think you have compression issues here which is obviously the case as they’ve squeezed 14.0 trees into 13.0 at maximum.
The only tree you have experience with and yet you don’t have a single game in an F14/15/16/18.
And the games you have on lower tier planes are mostly in arcade, not judging, it’s just a fact.
You tried to bring nations into this while I was clearly talking about cons of specific vehicles.
You wrote a whole wall of non-information for nothing in hopes to dodge my question.
Have you considered that there are modes (that aren’t custom battles, I’ll go get screenshots from the mod page if you doubt me) where stats are not recorded, anyway how exactly is this at all actually relevant to anything that was put forward, very little that was put forward was subjective.
I feel arcade has actual options and is strictly less of a TDM, and significantly less op ahyper-fighter biased modes in comparison ARB thus more evenly balanced. Air Conquest is actually far closer in feel to RB-EC with the fact that it’s not got respawns disabled means that teams don’t fold instantly sometimes. Sure its a shame with the limited round timer. but you can get around that pretty easily.
Nowhere is it actually specified that any one particular mode is relevant to the topic at hand. I can fairly easily point to a multitude metrics and reports to back my arguments, could you say the same?
Such as? those that the “Su-x” might face as a contemporary and reside in the US tree?
That’s not what was asked. Again say it with me now.
Where do the advantages lie for other nations?
None of the previously specified US airframes have that much of an edge in either A2A or A2G respects, outside the narrow Static AI Target set, which is not what the KH-38’s advantages lie. also it’s not even relevant in some modes since they lack static AI targets, entirely.
Basically; non-specific, showroom-floor tier notional Mockups probably did exist for the Thermal seeker. But it falls well short of requisite of a prototype. Let alone a flight tested item, or it otherwise mounted to any aircraft. As is precedent for most other additions.
Such was already deemed to be true a good 1500 posts ago as well, with a majority of the recent posts just people strawmanning about the missile or trying to make arguments via other equipment to justify a unrealized piece of equipment being added.