The source for the graph im using uses data from the game files, you are just making things up.
2 second burn time to mach 2.6
8 second sustain
after 10 seconds it should go down to 350-400 m/s as stated as the average missile speed on the brochure
After the 10 second burn it will reach a delta V of around 741m/s
So ignoring drag and with a launch speed of say 350 m/s (1260 kph) it will reach a speed of 741 + 350 = 1091 m/s at the end of the burn.
Of course this will be lower in reality due to drag, and this is just the max speed, not the average speed.
Hasn’t been mass produced yet or produced at all?
Exactly, if there’s no clear information it shouldn’t be in the game.
The video I linked, also mentioned in your bug report never mentions once the different types of seeker. As part of a modular platform why not include the different types? An entire video dedicated to it.
Your bug report also contradicts itself considering you use the EN version and the RU version to justify your report when its become very clear that they’re very different in terms of information. Which one do you take at face value? The EN one? The RU one? Furthermore in your bug report, the link to the MLE on the EN has been removed, granted that’s because they grouped it somewhere else now.
No one is disputing the existence of the KH-38ML/MLE. However there’s been no evidence again outside of a brochure that the MT/MTE exists.
While looking further into things as well, I came across this
“The rocket family X-38ME is modular. Depending on the intended type of target to the missile can be fitted with various warheads and homing.”
This page was last modified in 2016.
It can also explain what they meant by modular, as towards the bottom it mentions
" * Depending on the task rockets can apply different combat units: on the X-38MAE, X and X-38MLE 38MTE - high-explosive or penetrating, on
- X-38MKE - cassette. Sustainer engine - dual-mode solid fuel."
This could mean they scrapped the entire seeker head being module, kept it to laser only but changed the warhead being HE or AP.
Once again, they can mention the different seeker types all they want, there has been no proof of any of the other KH38M family missiles existing other than the KH-38ML/MLE.
I have read this mentioned before but what is KH-25MTP?
that is not how an average works
yeah so it should be bug reported, the missile should have much more drag than it has i guess
IR version of the KH-25MT which is TV guided.
“Boost” and “Sustain” are just the terminology for the higher thrust shorter burn time and lower thrust longer burn time phases of the motor.
It doesn’t mean you only have speed increase during the 'booster burn" and the speed will not increase during the “sustainer burn”.
I understand averages, but it’s not defined and I don’t know if they use different formulas
there is just one defintion to calculate the average speed of something
you take the total distance traveled and divide it by the time it took to travel that distance
Sure if we assume they are using the same formula as written, we can figure out the distance.
The brochure states the average speed is 400m/s at 12000m altitude launched from the plane at 450m/s. The angle of launch is 50 degrees. The maximum speed is mach 2.6 or 892m/s. Should we assume that it takes 2 seconds to reach mach 2.6 with that speed sustained for 8 seconds?
40000/749 = 53 seconds…
the brochure states distance as well
and it says 70km max range
We need to compare it at 70km max range.
But unfortunately in the game its travel distance is capped at 40km. (And StatShark doesn’t allow tweaking those parameters AFAIK)
that is an older brochure
we have a newer one
I totally overlooked that,
Can’t we just average out the max and minimum?
that wouldnt help us at all