The Kh-38MT may not actually exist

A GMTI radar would be able to provide an estimated point of impact for a moving contact, that’s way harder to achieve with a purely visual signal. Considering the launch platform has that capability anyways designating the target for a mode 2 attack visually seems very counter intuitive. I haven’t seen any numbers as to the lock range of the missile itself, but 5 km for a mmW radar seems like a very high estimate.

They could probably take some leeway with it, sure.

Go provide footage of it then. I did, so did others. You aren’t getting a TRACK lock on tank sized targets in a (custom) match with any of these weapons, even in perfect weather conditions.

im just going off of how gaijin treats the SAL brimstone where you can launch it at the ground with out the laser turned on and its IOG will take it to about where you were aiming

Yes, but the entire point of mode 2 is that you can hit a moving target, right? Just IOG doesn’t do you much good there, since you need to program in where your target will be by the time the missile gets into a range where it can actively start looking for it with its mmW radar.

i have done 20 km on a few vehicles, its major issues are weather, vehicle thermal signature and apparently size too cuz the vehicles i can count that i have been able to lock at such ranges are the flarakrad and the pantsir, missile seems biased towards big trucks, ofc there is also varying for example i have tried to lock even at 6 km on bad weather and it really struggles, its very dependant on weather too, but most of the time it dosent affect it nearly as much unless the weather its really bad like very big clouds or fog or heavy rain, i have gotten on average 7 to 13 km on medium weather on bad weather 6-7 maybe even 8, and on clear weather i have gotten to abuse that 20 km lock range

I would love to see that, i don’t think i have ever seen an actual track lock past 16km range in any conditions in a live match.

thats my entire argument on why I dont think FnF brimstones will be far less broken then people think they will be

Well, it works against the 25 m long torpedo boats you used to have on the wake island test map :^)

i dont have nvida clip tool, stuck with amd a close up of a cartoon character looking up in the rain .

  • havent played with AGM’s in a while so lemme try to get a clip in test drive with different weather

AMD (and Intel) have a clip tool too. A lot of recording software like OBS supports the decode/encode ASICs every GPU has since more than a decade so you can record with little to no performance loss.

Well, I mean of course it wouldn’t be OP if mode 2 just straight up doesn’t work, but I don’t think anyone is asking for something like that.

AMD sucks the clip tool bugs too hard

I doubt that, but then you can just use OBS. Not like you’ll have something to record to anyways, if you test it out you’ll notice you won’t be getting TRACK locks anywhere close to the ranges you claim.


slowly but surely

im asking for help since i cant clip

Hellfire? Anything laser guided?

You cut out the part that shows if it’s a point or a track lock. As stated above you also need to do it in a custom match, not the test range.

That’s not really what’s meant with LOAL, that doesn’t work without further, active input from the launch platform. LOAL weaponry acquires the target and guides itself in autonomously using active sensors (IIR, TV, radar).

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not LOAL that is just laser guided

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They will, just like how nerfed BOL is, I dont expect to see half of Brimstone implemented properly and bug reports using primary sources rejected for “reasons”

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that’s what im doing rn, it can easily be seen as just point track

something something team killing something something over powered something something we dont think it can do that

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a friend helped me with it