You mean the tanks with FAR more mobility, actual gun depression, <8s reloads? Yeah, again, this is what a heavy tank is. How many of those vehicles pen a T32 frontally anywhere? Again, you are facing a tank with a 20+s reload, poor velocity, and one of the largest muzzle breaks in WT. If you can’t pen the driver hatch, shoot for the muzzle break and hes 50+s repairing. Or hell, you missed the gun and hit the lower mantlet… which deflects into the driver hatch. The weak point is that whole area. It is SO EASY to punish even the best IS3 players. There are so many deficiencies with the tank that add to a tank that is nearly never played at the moment because its just bad. I see about 3x the T44-100s as i do IS3s and for good reason.
No, I mean like literally any tank not using HEAT or very high caliber guns will require that weakspot. I’m sure you can use your noggin to imagine the giant dozens of vehicles that fall under this category.
… again, what do you think the point of armor is. What do you think the counter for a jumbo is at 4.3? shoot the MG port. What do you think the counter for a T95 is at 6.0? shoot the commander hatch. What do you think the counter for a tortoise is at 5.7? Shoot the MG port. Nearly every tank we have in this game that is considered armored has a weak point that is pennable 1.0 under itself while having almost no other area that is. We have dozens of examples. Why is the IS3 the one you care about?
IS-3 deserve 7.3
just like T32
and yk what else has better armor than Maus(against conventional round)? T32E1
The other examples given have massive downsides the IS-3 lacks, and again, there are tanks below, at the same BR and ABOVE the IS-3 that STILL cannot penetrate anywhere frontally but the driver port. This is not some huge massive weakspot and it’s also not the same thing as being impenetrable ONLY to vehicles FAR lower in BR than you.
You have yet to provide a reason. The T32 doesn’t have a frontal weak point like the IS3. It has 50% more turret armor. It has 10 degrees gun depression. Its a FAR better tank. Again, lots of experience here.
Yup, the T32E1 has better armor than the maus. But LITERALLY no one calls it OP. Wana guess why? Because by 7.7 nearly everyone still pens that armor. And it doesn’t have the maus’s 6 crew durability.
@Normandy_Corsair What do you think the standout quality of the IS3 is? The gun is bad. It sits on the IS2 1944 that is nearly an unplayed tank due to how awful it is. It has no speed, it has no depression, it has awful crew placement. All it has is that frontal armor that can’t even be angled due to the nature of piked armor. It has a weak point that can’t be hidden and the tank can’t hull down without presenting it. The IS3 also is sitting on massive downsides. thats the point. Its a bad tank… except for armor. And that armor is pretty meaningless at 7.3.
Yep, the IS-3 is not a good design. Your fault comes from wanting it to be GOOD and be FORCEFULLY good in the meta instead of mid (what it is now) and to do this you will undertier it so it faces vehicles that have no recourse when facing it beyond the tiny weakspot + track and barreling it.
It’s also not immobile for a heavy… at all… being on the upper 50% range of mobility for heavy tanks, not on the bottom.
‘no recourse except to shoot the weak point’. Do you even read what you type? Its just amazing.
say hello, to, mr machine gun port and mr lower frontplate and mr cupola
does “nearly everyone pen” the IS-3 at 7.3, im think NOT
Is there any specific reason you feel the need to be rude and insult me when I haven’t done so to you?
Also… as I’ve said before a few times…
Emphasis:
MG port is 240mm on the outer ring, 260mm on the inner ring.
LFP center is ~300mm, sides are 170mm but this is a tank with 10 degrees depression and lfp is easy to hide.
Cupola is 270mm
Most of you ‘weak points’ are more armor than the is3 mantlet. What type of argument is that?
IS3 mantlet is 220mm. Everything at 7.3 has 220mm pen or more except autocannons and arty vehicles. And arty eat the is3 with that driver port.
@Normandy_Corsair are you seriously trying to say you think that shooting a weak point is somehow something that is foreign to gamers? The ‘small ass weak point’ is larger than the MG port on any tank. It isn’t just the driver hatch, its the entire plate thats weak. Its as wide as the mantlet. And its in-line with the shot trap mantlet or barrel if you aim high.
ingame it is much harder to kill an IS-3 than looking in protection analysis
The driver port on IS-3 has MANY glitchy volumetric spots that eat shells, and its not that big.
your argument so far is literally just ‘in a full downteir’. In game is3s are facing its own br, where nothing at 7.3 (or 7.0) has to aim for a weak point. Also, try looking at what arty does when it hits that mantlet.
@Normandy_Corsair Most tanks 6.0 and under are using 90mms or under. So not much of a problem with volumetric. Except the arty, those things just shoot the mantlet. Literally every mantlet hit is going to kill the is3 with any 155, and every nation has access to 155s. And again, if you are arguing its ‘not that big’ then you have to also argue that MG port weakpoints aren’t very big. which starts to open up a can of worms about what tanks have ineffective weak points.
Another weak point i forgot about is the 20mm roof. The entire front plate of the roof is 20mm. Its angled at 80 degrees, but can still be penned at distance due to shot fall. There is also a small band above the mantlet that can be penned at close range. You can also pen the cupolas are the right and left side, though those are hard to hit right. And these are pennable by even a tiger or such at 500m or more.
Then you have the gunner side mantlet. APHE will fuse inside the mantlet due to the spacing between mantlet and front turret, but AP, APDS, and APCR all pen.
So if you want to call the driver port too small, you have 4 more weak points to chose from. And this is for fighting an is3 with a tiger. The armor is swiss cheese and even badly aimed shots have a lot of areas they just go through. As many ‘glitchy’ shots are stopped by the armor as go through one of the many weak points by chance. .
Being a lower caliber (which 90mm is not exceptionally low) only helps with volumetric to an extent. I’ve tested shooting at the IS-3 driver port before, it’s very finnicky.
my guy stuff like T32 suffer, u could put the same “hull down” arguement to the IS3 and its impenetrable, because its impossible to hit little manlet weakspot at longer range and when an IS is lock and loaded u are basically dead and u dont have much time to think about where to aim
idk why but u automatically assumed that everyone would shoot little weakspot or the mantlet
You could just shoot the roof at long range. 20mm. Literally anything (including plane MGs) can go through it.
You could shoot the cupola at long range.
You could try shooting the barrel at longe range. If you miss low, you hit the driver hatch or shot trap into the hull.
Hull down doesn’t work on a 5 degree depression tank.
At long range the 122 isn’t great. 800m/s is on the low end of the velocity spectrum and if you miss a shot you need a long time to adjust.
u say like its a common thing at the BR, u are going purely base on “just shoot muh weakspot” without accounted for other factors
not every single player is gonna know what to shoot
If you have to assume you are fighting incompetent people in order to make a tank powerful, the tank isn’t powerful and you are gonig to figure that out very quickly. Because by 7.3 there are a lot of competent people playing. And again, if you are facing 6.7+ vehicles, most don’t NEED to shoot your weak points. A long 88 can go through your mantlet. Any HEAT round can go through any part of your tank. These are omnipresent at 7.0+