The grind on this game is still too much

Sorry, but you miss my point. I don’t have to. I play because I like to play, and I don’t really care much about the specific vehicles. If I have something new, I eventually give it a spin. I am in no hurry to see it all.

Yeah right, you are aging anyway, even if you are not doing it for the salary at the end of the month. Compelling argument.

Better not to force yourself into your grind. ;-)

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I have no issue and that’s because i have time to play and can afford to feed the snail from time to time. Just for the sake of playing with my friends and squad-mates who cannot do the same, can we please increase bonuses for premium slightly or maybe increase rewards from single and co-op missions. This will help everyone enjoy their time playing more instead of dreading that next rank grind lol. Thank you.

You simply do not value your free time.

You will value it much more when you will be older.

Oh yes, I’ll retire in 4 years! I will at least have more of it to value. How long will you have to wait?

I play the game in my free time. And I value the time I play.

doesn’t sound like that

Oh, why not?

You cannot see this as reasonable.

I wouldn’t mind the grind if the finish line was worth it. It simply ISNT.

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To start, I’m not convinced that ‘The Grind’ is an inherently negative part of the game. Based on recent ponderings, I have come to the conclusion however, that a major negative aspect of ‘The Grind’ is the unpredictability of the experience of War Thunder.

In short, it’s not so much that the grind exists rather that there’s no guarantee that the time you spend with the game will result in a proportional amount of progress. If you have bad teams, or are experieincing a bit of a slump, you can play for hours and get nowhere, alternatively, some days you’re on fire and have great teams and matches and can progress exceptionally quickly relative to the time you spend. Personally I think this is what’s leading to most of the frustration in game, in most other MMO’s, RPGs and games in general, you can accurately predict the amount of progress you’ll make at the beginning of a session. When I was starting out as a gamer in the 90s, generally speaking the only reason you would lose, or ‘not make’ a reasonable amount of progress was if you forgot to ‘save’ or something happened and your save file was corrupted. When this used to happen, it was often a fairly heartbreaking experience and it could sometimes be days or weeks before you’d want to attempt to make up the time you lost. In War Thunder, the heartbreak is dished out to you slowly and incrementally with indifference, Instead of losing all your work all at once, you progressively line up for match after match and see the diminishing returns right before you eyes.

Yes, and since that point - not only is the RP grind easy, but you basically make so much SL that they have to keep introducing SL loot boxes for us to waste it on - because otherwise we just have too much SL. Only ones who may still have an issue are the actual free-to-play players and that’s their problem - not mine. I make sure I get a year of premium during the sales every year - I support the game, I support myself.

I do. I choose to play this game. I’m not forced to. I have a computer that can easily run any game. I have over 200 games in my Steam library. I’m not some hostage. I was first introduced to a grind heavy game in Navyfield around 2004. The natural successor to that was WoT. And then War Thunder came along with superior gameplay. They’re all the same, though. Grind based games. Don’t forget that.


It’s funny - the one most up in arms about the grind in here - MilksDeMorango - is a relatively new player to the game who probably doesn’t want to put the grind and work in that the rest of us have. Less talking, boy, more grinding. Get to it. Complaining in here won’t help you, MilksDeMorango. The fact that you think the whole end-goal of this game is to reach top-tier is funny. The grind is the addictive element, yes - but a common response from the player base upon reaching top-tier is to go and BRs they enjoy, and it most certainly isn’t top-tier for most. The biggest feature of this game is being able to play eras that most interest you (after you’ve earned it via grind - or bought into it like Gaijin wants to you so they can make money off you), not to just grind to top-tier and stay at top-tier.

Dude really pushes his wishes here

he is like a child that doesn’t get chocolate cake for breakfast and doesn’t want to hear it.

If only all the arrows between the ranks were removed.
‘Research 50% of vehicles of one rank, to have the next rank unlocked’ and suddenly adding new lines will not force you to start the research from the beginning (most of the times).

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okay how about the fact that every time i come back to the game after leaving for months, there are more vehicles i have zero interest in that i’m now forced to grind through to get any of the ones I want? it’s going to take a LOT of money to solve that problem. and most of us arn’t rich.

i’m someone with a gambling addiction, who has spent literally thousands of dollars in this game, and i haven’t grinded out any tech trees because even with premium time, top tier vehicles take months to get too for an average player.

thats not fun. i genuinely don’t know how anyone can just say “dump money into the thing that isn’t fun, maybe you will have fun”

there’s so many basic things that they could do to show that they cared about the playerbase. like not forcing us to grind new vehicles when they are added to the tech tree. which literally just punishes long-time players.

but i guess it’s more profitable to lose players, on the off chance you get one sucker willing to pay hundreds to convert free exp.

i’ve been playing long enough that i actually remember when we had 2x exp boosts for the first battle of every day.

you know, like basically every other vehicle shooter on the market. because its a standard feature thats proven to encourage players to return to a game, or log in every day.

not only do we have to grind through an entire tech tree to unlock the “privilege” of having a daily exp boost, we don’t even get to keep it. they’ve decided it would make them a lot more money if they add a new top tier vehicle, and revoke the players access to a feature that used to be in the game from the start, available to everyone.

remember, this was a feature they took away from you. they want your money, not your respect or enjoyment

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Obviously a game like this needs the grind to keep players invested and spend money or just to have opponents at each tier but the grind is undoubtedly too much.

My premium A-129 International in Italy has 692 kills in total and has earned a grand total of 229k research and that’s with a premium account as well, that is just enough to research the 1st heli in the tech tree, the last 3 helis in the tech tree will cost 1.19 million research to acquire.

I’m not gonna do the math but that is asking way too much of the player base.

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