Make no mistake - War Thunder and by virtue - Gaijin, do grind right. Grind is why we’re addicted to this game and not off playing Battlefield and having every vehicle handed to us with no effort. There is a whole psychology behind grind-based games and this isn’t new. People may think they hate the grind, but they actually love it even if its at a subconscious-level.
Therefore I prefere a pay to play with no grind, instead of the f2p with grind.
And War Thunder should be the same. It should be about having fun in game, not reaching a vehicle.
and this makes it even worse.
Yes, and Gaijin does the same and yet we still have the horrible grind.
Yes, the main issue. They are making the game this way, so people have to pay money to achive something, not have fun and want to pay money to be extra cool.
I know. We would need a War Thunder 2 (which is basically a thing we need either way)
No we do not and the whole pay to play model would be a disaster. One of the best things about War Thunder is that they have continued to grow and evolve this game for over a decade - the game is a whole lot different both gameplay and graphics wise since back in 2012. Why do we need War Thunder 2?
I only partially agree.
We have parts in this game that are 10+ years old and it is starting to show.
Yes, they upgrade their engine and add new stuff, like the custom loadout feature, and this is great.
The thing is, you notice as a player that looks deeper than this, that some stuff didn’t change.
That this game isn’t on a 2020’s standard, but partially 2010’s standard.
Like no steering nose wheels, the MEC, the collision physics (and limits of those (so variable sweep wings, don’t change their hitbox, bc their one slot is tied up by the extracting gear), which they argue is from their engine, that they build and can change but this is another story), the map fidelity in air battles (just look at the ground textures, trees, houses etc, even with all the texture packs) and more.
Yes, lots of things got renewed (like they are finally working on DX 12) but also some important bits didn’t.
see above:
Because the game changed and adding stuff to an existing code base etc, while having compatibility to other things is way harder than writing it new.
This is why we have CS2, Planet Coaster 2, or completely new architectures, like GCN vs RDNA, not just upgrades from RDNA 1 to 2 to 3 etc
Because there comes a point where you have to rewrite everything to advance significantly.
To be clear, we haven’t reach this point, but you can see, that we get closer.
PS: also regarding implementing new vehicles, we are approaching a limit of kinda unique ones etc, which isn’t an issue now, but you can see, that we are approaching this issue, where there is now more copy pasta vehicles, leand and lease vehicles, and way less vehicles that are/were in service etc, that aren’t implemented.
Yes we have the South Korean (sub-)tree with unique vehicles, and Turkey etc, but adding Argentina with mostly British stuff is a thing, that hasn’t the attractiveness as adding the Italian vehicles had.
If gaijin wants war thunder to exist for 20 more years, then sure, at some point they will need to make a complete new game with treatmant like CS 2, and that has a lot of other issues itself. But just making a new game is not enough to make people play the game.
Gaijin has a lot (and I meant it, A LOT) of ways to improve the current state of the game without the need to even think about completely different game. In fact, a lot of changes can be done in a very short period of time, assuming they commit to them.
The main issue we have is that devs are, simply put, ignorant about a lot of obvious issues (or they are told to not care, who knows). If they are not willing to fix what clearly needs fixing, they shouldn’t make another game, because it will just end up in the same state
the game is the grind. If you have nothing to grind then you most often than not dont play as much.
They should split the grind up into Generations of aircraft. So If you’re not interested in 1st, 2nd, or 3rd, generation aircraft, you can start grinding 4th gen fighters immediately.
nahh that would be just cheating taking into account that the end goal in this game is top tier
That’s because you suffer from the misconception that there is actually a grind and that the end goal is top tier. Both are actually not true. It’s a game, and its purpose is for you to have fun and be entertained.
Playing for the sole purpose of researching new vehicles is a sure recipe for burning out and not having fun.
As soon as you learn that there is no grind and simply play for fun either alone or with others, your War Thunder experience will improve dramatically.
Besides, top tier isn’t particularly fun to play, so having that as an end goal is a bit silly.
It can also be nice to have a goal if you are not absolutely obsessed with getting something.
At least for me it’s nice i know i make progress towards something.
I have nearly every tank witj russia,brits and israel and i enjoy playing them, but its not the same.
When the game has some sort of progression, the end of that progression becomes the natural end goal (in case of war thunder, there are just multiple end goals, like nations and vehicle types). Sure, you can have your own goals, and in fact, you should have at least additional goals for yourself. But the game is built in a way that makes reaching top tier one of the “true” end goals, and whatever you do in parallel is just your own thing, and that’s fine.
The issue is that it’s hard to enjoy that progression when the games actively tries to make it hard (in this case - time consuming) to progress towards the end of the progression itself.
I think Air RB is ok (except the stock grind), it is the other gamemodes that are too grindy
In terms of grind - I’d say Air RB is much better than ground (at least when playing with premiums). It would still be better if rewards could be brought up (or research cost brought down) there as well, but if they bring ground battles to the level of air in terms of grind, it would already be so much better. There is no reason for that difference
Unfortunately they won’t change this no matter what. They’re adding vehicles faster than I can actually research the tech trees and I play quite a bit. I use both premium account and premium vehicles, have probably spent over 2k easily on this game. I’ve given up completely reaching top tier in multiple nations. I just focus on US and Russia now. I have never experienced any other game that requires this much time to grind new items, especially the modifications once you’ve unlocked that vehicle.
The only thing that sucks about air RB is that if you’re killed right away there’s no respawn like ground RB so you have to start a whole new match again and it can get very annoying. Plus if you’re just base bombing you better hope you have the faster plane otherwise you’re screwed.
Good. Why would this be a bad thing?
Every other free to play game in history, including Navyfield and World of Tanks.
Why is that a bad thing? Because new players coming in and finding out how quickly it takes to get to top tier then getting discouraged from continuing to play.
Never heard of Navyfield and WOT is garbage. There reaches a point were you can only push the players so far before it turns negative. Do you remember what happened like 2 years ago when they tried to make economy changes for the worse and how bad the backlash was?
If the player doesn’t feel like they’re progressing a reasonable rate then majority of the time they quit playing and look elsewhere. So why not reduce the grind a bit and have a better chance of bringing in more money with player more willing to spend it on a game that they feel like they’re progressing in?
At this point of the game , they should do one of the two things .
One option is to break tech trees to WW2 and post-war. That would allow players that want to play jets (and post war/modern stuff in general) play what they like. Also , you won’t have to manage 500 vehicles in one MM, since it will be like playing different mode, they can have their own MM. You can have P-26 start at 1.0 BR and F-80 start at 1.0 BR .
I know that WW2 jets existed and post war props existed. Those can play where they should. Me 262 variants that fought in the war, P-80, Meteor F.1/ F.3 those can be 14.0 in the WW2 tree. Me 262 experimentals etc. can go to post war at 2.0 BR along with F-80 , Meteor F.4 etc.
Spitfire Mk14 for ex. can be 13,3 or something in ww2 tree, Spit 24 goes post war at 1.0 BR.
That would reduce the grind, but not really if you want to play everything, make the game more interesting because you play what you want or progress towards it without having a roadblock of 200 vehicles infront of you (you’ll have 20) and decompress the game as well.
That’s the easiest solution.
The other is, make premium subscription unlock everything for as long you are subbed to the game, keep research point and people to be able to research vehicles to be usuable in free mode (so you won’t lose progression if you had obtained t8 for ex.) and make modifiers work from any tier backwards(like premium planes). Premium planes have better modifiers anyway, so they are still useful and talismans are still useful because they upgrade the modifier.
Someone may say that’s P2W-ish method. Well it’s not. You don’t win a fight by progressing. And in the end it is a company, they have to get payed.
If I want to play with top tier vehicles then i do what ?
Thats such an bad argument , it doesn’t matter if the game doesn’t have the end goal to be top tier even though IT IS (NEW CONTENT IS TOP TIER FOCUSED NOT LOW TIERS) if the player wants to play with top tier vehicles what should he do ? , grind , thats it, and also I don’t care if ‘top tier is not fun’ for you , im looking for top tier so I can PLAY THE NEW CONTENT the game offers
Most people are dumber than a box of rocks. They have zero patience, are only interested in instant gratification and lack any kind of appreciation for enjoying the “journey” and are just obsessing about the “destination”.
If you’re only interested in the top tier, you’ve chosen the wrong game.