The first CBT is overall beyond my expectation

Good things I found are:

  1. Graphic and sound effects are good IMO.
  2. The gameplay is rather realistic although the movements feel heavy inertia - which I’m generally fine with as long as it is justifiable as being realistic.
  3. TTK is good, it’s not like the other FPS games that you have to fight Rambos and wolverines, again applaud for being realistic.
  4. Guns’ gameplay is smooth and enjoyable.
  5. Most things feel realistic (I only tried realistic mode not arcade one)
  • Note that although I played some FPS games before but I’m not a huge fan of shooter games.

Things still need improvements/expectations:

  1. Map/objectives are too simple, this is also an issue for WT’s GRB/ARB I IMO.
  2. Too many bots - probably due to the fact that we are still in CBT and only limited No. of players exist?
  3. The soldier’s class and roles are not very clear to me - I only had two games before I had to jump off, still trying to figure out how different gear setups work. I would also suggest adding a role of commander or squad leader similar to BFs.
  4. How about multiplayers vehicles? This would make some of the twin-seats jets/helis extra functional and fun to play.
  5. I only found helis which becomes useable after gaining certain amount of SP, will jets be added in the future too? Given the last two games I had the helis are overwhelmingly powerful (maybe not a universal case) but I still feel that there is a lack of anti-air/anti-drone capacity. Will SPAA be added as well?
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I hope they add multiplayer vehicles, I remember playing an old roblox game with that and me and my friends had a lot of fun, it was called mtc or sumn, hope they add it.

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