The Fact the Swift F.7 is STILL missing its variable Tail tells me alot about what you think of British Aircraft


image
You even have the cut outs in the fuselage and everything for it.

The Variable tailplane was the savior the Swift needed, it legit made them more agile than Meteors in most scenarios, yet the F.7 is stuck with the same exact clunky(And inaccurate) Flight model of the F.1 swift.

The Swifts were excellent turn fighters, the early models were on par with the Meteors, and heavily out maneuvered any other Jet of their era, and the Variable tailplane just made it even better, by fixing the Instability issues the aircraft had at lower speed, and giving it more tail authority, while not harming their turn fighting capability ONE bit. It also on the flip side Fixed the aircraft proneness to compress at higher speeds, and in dives

If they TURNED like they should, the Swifts would be entirely worthy of their 8.3 and 8.7 BRs, because they would be damn good planes, But as is, the things get out done by planes that are even lower Brs than them, let alone in uptiers where they gotta deal with F104s and early harriers.

I mean even in their OWN BR they aren’t fast anymore, That used to be something you could use, But Not anymore.

1 Like

Well, who cares about the British anyway? :|

I cannot wait to see that F-86A-5 becomes 7.7 while Swift F.7 becomes 9.0 because ‘Swift F.7 has the same reheating engine just as F3H-2 does’.

/s

5 Likes

So good that the F1 thought F3 were considered completely unsuitable… see Supermarine Swift | Secret Projects Forum

and Supermarine Swift – Four Prop

Okay and? Not a single match in Warthunder takes place that High up.

It didn’t turn well when Up high, i knew that. its wings were just too small, and the engine was on the weak side.

BUT when in good thick low down air, they were a force to be reckoned with.

The British were trying to force what was a Low altitude Fighter Interceptor, to fight at Long range bomber altitudes. while the Hunter was literally the plane they were looking for, yet they forced it into a low altitude role for the most part.

This might be a visual thing, it doesn’t mean the flight model is incorrect per se. For example it could be a visual bug, which is on the Vautours ingame.

The French Vautours have variable tails, modeled as such visually. However the ones in the Israeli tree fly identical, but the tails do not move whatsoever for whatever reason. Not bug reported but I can get you proof if you need it

I tried looking for a bug report and found nothing.

Hello

All of the Swifts in game are modelled with their historical flight performance data. From primary sources such as the manual:

Spoiler

image

If you believe something is incorrect in game with their performance and have factual based evidence to show specifically what and by what metric, please feel free to make a report here: Community Bug Reporting System

Please note that statements such as:

Cannot be accepted as a fact without any evidence to support such claims.