The F-5E is awful in 2024 and you're doing good in it because people is bad, not because it is good

You’re not considering weight differences. Maximum permitted overload is dependent on aircraft weight and loading. The F-15 is rated for 9G with a safety factor of 1.5x which means 9 x 1.5 = 13.5 … Something it can easily do on low fuel. On maximum fuel it is something like 7.33 x 1.5 which equals ~10.9G. These are all in accordance with the manuals.

Two wrongs don’t make a right.

I’m not even arguing any of these points but if you want to point out the F-104 syndrome then go ahead. Being able to run all game from someone who can just ground pound and collect a paycheck is annoying. If you can’t beat him in a dogfight or any other way… and your only option is to run… Then you are NOT the superior fighter.

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META jet because you have the whole flight performance package. Your missiles arent the world at 10.7, and even then the 2 AIM-9Js are fine.
High speed energy retention, good turn, i dont know what else i need to say here.

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I dont play the f5e much but okay. XD It’s still my 8th best plane and im average as hell.

The G safety limit of the F-15 is 9G, as it is for most modern aircraft. While this is likely more of a human limitation than one for airframe strength that does mean Gaijins rip value is 13.5G, despite the recorded 20G turn of the F-15.
20G is also not the safety rating, but a turn an aircraft performed. From what I remember it was also indicated 20G which from what I understand are a little less, maybe ~18G but I’m not too well versed on that.

The issue in game is the behavior of the instructor adding roll input that can add additional stress to the wingtips, letting them breach the 13.5G Gaijin has set. I don’t think the F-15 should rip a wing even then, but the issue isn’t really a conspiracy, but rather a very unfortunate combination of the unfavorable way Gaijin models G overloads.

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As somebody who is terrible at air RB, I can confirm this is another mantis schizo post.

The F-5E is playing on easy mode

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How Gaijin models airframes overall is probably just too simplistic. Like bombers loosing a wing instead of having a hole punched into them by 20mm canon round.

Probably doesnt help with top tier jets as well. What might just stress the wings IRL, causes them to snap in game

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@Mantis_Religiosa : some times, you have to make a break, from both the game and the forum,…

You’re currently wrong on many points said by yourself accross the whole thread here,…

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It’s about 1 vs multiple which the F-5E is better at than most other aircraft of the similar or higher BR.

Even the ROC AF F-5A at 10.7 is still a clubbing machine. Just over half the thrust but still a wonderful airframe if you keep speed high.

Also doesnt help that they all use a cold fusion engine

Yep, that is the issue here. Since we have no use for “permanently grounded” aircraft that technically can still fly after overloading Gs, but would be a maintenance write off Gaijin just has then Rip instead. I’m confident an F-15 could do any turn that rips the wing in War Thunder and survive, but it also probably wouldn’t fly again afterwards.

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flight performance package?

hmmm

let’s rewind

-300kmh slower than most stuff at the BR
-less thrust than most stuff at the BR
-less nose authority than most stuff at the BR

flight performance? hmmmmmmmm

let me reread again

-300kmh slower than any other 10.3 or higher fighter (except the crusader wich fights on it’s side 99 percent of the situations)
-less engine power than the majority of 10.3-11.7 things
-less nose authority making it really hard to quickly snap onto position and shoot

i don’t know bub, sounds like an absolute shit plane to me.

I dont know how accurate this may be but you could probably decoy an R-73 or Magic 2 from under 1km on full AB.

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despite i’m better than you in it, I still don’t agree.

bruh your stats are worse than mine and you wanna talk shit…

3KD and over 1.5KB

shit fighter

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as someone who uses magic 2s on f-5s AND received all aspects, I can tell you that it’s not true. Why? Because if you’re in one of these fighters with magic 2s you’re SO DIABOLICALLY FAST that you can get within the km and shoot the missile with such extra kinetic energy it will not have time to see the flares. That’s very much how pl5b works too. And I’ve eaten them too from 1km away on f-5e while flaring burner off.

shit fighter fighting shitter players

literally why the re2005, the j7w1, the la9, the j5n1 and the sea fury are so stupid high in BR.

I had an F-5E decoy an Aim-9M about 30° off tail. whilst sat on reheat a few days ago with a handful of flares. he didnt even really turn just flew in a straight line. Meanwhile ive been hit by Aim-9Es in the Sea harrier with a hard viff turn and mutliple flares being dropped.

The F-5Es temp is insane. The issue is how the game doesnt model the engine exhaust and only the engine temp. Engine temp might be right, but the plume should be a few hundred degrees hotter than the engine temp

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The aim9m is inconsistent. Of course if you viff while dropping flares you’re going to not just lose speed but also accumulate heat around you making the missile simply strike you. That’s how aim9e’s “seem to ignore flares” because you launch them on people moving so slowly they’re just a mass of hot air.

I agree the f-5e is cold, I have seen the f-5em tiger in person and that shit not only is deafening loud on idle, it also has an insane trail of heat haze behind the tail. It’s impossible for me to take photos of the f-5e from behind for how much heat it dumps.

Still, the f5e is easy to gun down. Once again, give it the zero treatment.