yeee
https://community.gaijin.net/issues/p/warthunder/i/0EfDA6sXcBok
I did specifically asked him about “twin PARS launcher” but if the manual says weight wouldnt be an issue, then he probably understood “twin” as in 2x4, not only two PARS missiles per launcher.
Great, next year im just printing out and handing out questionnaries.
Who knows, maybe I will end up on news being dragged out of the premises.
https://community.gaijin.net/issues/p/warthunder/i/fBEdo7Ib3Vum
Unfortunately this is an identical report from 3 months ago and never received a response, it seems they don’t care about anything related to German helicopters, there is even another report about the problem of the Pars 3 not having its proximity fuse and it was never answered either…
I just checked the report about the proximity missile and it turns out it’s actually one you commented on as well, and amazingly it’s from a year ago with no replies.
https://community.gaijin.net/issues/p/warthunder/i/DEWMcW6GA75c
i reported topteir russian tanks… is some angle the barrels clipping in hull and object afther u fire more and need to ad +2 depression is some angle = -3 want to see how much time need to recevied response “6 yera:D?”
https://community.gaijin.net/issues/p/warthunder/i/0Ai2EO0lBjda
They are very selective in their realism.
12.3 is ok for it. However, in the game , it’s 13.0, this tiger heli doesn’t have 20mm cannon or 12.7 mg , and it can only use PARS-3 LR as anti ground missile. what’s more , in the reality, PARS-3 is 9kg in TNT weight , but it has only 3.7 kg TNT weight in the game! That makes you need to fire 2~4 missiles to destroy a MBT , much weaker than lumn 305 and agm179
if we had this in game it would actually be workable…
alas it isnt…
(experimental LFK-NG in game mod)