When are the devs going to fix this? It’s been 2 years since I reported this and there hasn’t been any response. Are the moderators really doing any work?
I know, that’s why I’ve been suggesting for a few updates that instead of adding so many vehicles, they should focus on fixing the game’s bugs, because the game is getting to the point where it’s going to be a total disaster. They’re leaving the game in a mess.
Moreover, with each major version update, the bugs that have been fixed have a certain probability of reappearing. And whenever they attempt to fix these bugs, there is also a probability that new bugs will be triggered. However, I feel that they are no longer concerned about these at all now, and are only thinking about depleting the last bit of value of this game.
Of course they’re not worried. The developers are literally in a race against time, adding new vehicles (including some premium ones) to quickly generate as much profit as possible, and only fixing extremely serious bugs and even minor ones to make it seem like they’re fixing things.
Nice to finally see a real top tier SAM for Italy, as well a very rare addition to this TT - a unique model. Maybe OTOMATIC can get its autoloader corrected (with detailed internal modules, separate AT autoloader with 3 APFSDS ready to fire, 9 placed in the first order ammo rack next to loader and the ability to fill reserve ammo rack placed next to driver with apfsds shells - up to 26, SAPOM could be also removed if needed) and be balanced accordingly in the near future.
Would love to see more of such systems as SAM (multiplatforms) for lower brs, for example Skyguard-Aspide, Polyphem, MEI + Hungarian modified KUB.
PS sadly still no fixes to RN Roma RoF, accuracy and armor composition and squadron vehicles seems to be not allowed for Italy.
This is probably the best part of the entire update! Thanks a lot, better late than never)
Not this time, sorry. Changes were implemented during last few days and I do not have them listed in a way, that will allow me to compare to previous post.
Whilst i enjoy some of the changes i dont like how the Naval Map Changes mean that 8.0+ will become insanely stale due to literally 5/7? i believe maps being a circle in the ocean with nothing else
So you guys make some naval maps(Japanese Port, South Kvarken) have 20km distance spawns for the new 8.3-8.7 BBs to have long range duels, and now those 8.3-8.7 can no longer fight in those maps?
What im supposed to do in a Cruiser with 20km spawns besides loosing my time trying to get close enough for the guns to have enough penetration and flight time to score consistent hits, at that point why dont just play EC instead of random battles since EC at least will give you enough time for a 20km spawn distance map to work properly in smaller ships instead of being just useless playtime
Wow I just noticed this, how on earth can Gaijin further nerf the survivability of the Merkava with these BS changes, you no longer have the slight chance of surviving shells that would kill just your commander before.
Fix the armour and mobility before neutering the internals, the unrealistic pump/electronics were already bad enough.
Horrible change Gaijin I do not support it.