The Dev Server is Opening with Major Update “Sky Odyssey”! — 04.09.2026

Fkkkkkkkk these people know what I’m grinding for

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“The conditions of bomb damage and detonation while they are still on the aircraft have been adjusted. The explosion is now possible either on a direct hit of a shell with more than 80 kJ of energy: so a minimum of 23-30 mm AP shell, or on an explosion of a shell with 30 g or more of explosives in TNT equivalent right on the bomb: so a minimum of 30 mm shell. For a guaranteed detonation of a bomb a shell with at least 3 kg of explosives in TNT equivalent is needed: so a minimum of 100-122 mm HE round. But many hits of shrapnel and low-caliber projectiles are not harmless to a bomb, as they can render it unusable without exploding it, after which the bomb will get discarded.”

(Emphasis added) Good change but should not just be when they’re on the aircraft but when they are hit in the air as well.

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What exactly changed about sparrows now?

They keep doing this recently. Adding a good change, but only applying it situationally, and not necessarily the most impactful part

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more pull and less drag

so better time to target and they cant be outrolled anymore

blue is the new one (7F/M/P)

Spoiler

orange is the new one (7E-2)

Spoiler

orange is the new one (7C)

Spoiler

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quote=“oom1992, post:25, topic:351178”]

  • Lockheed P-80A with small wingtip tanks


[/quote]

I need gaijin add two small wingtip tanks for P-80A-5 after update dev server

F-80C-10 lack small wingtip tanks and big wingtip tanks

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no one use 12 parls firs u no have armament to defend u heli from other air targets two i carryed 12 parls and no have enought power to climb:D my helli no hev enought force to climb fk montain and i carry min fuel

the range fk matter and explain u why… foe example u helipad is 10km from enemy helipad a lott of time i fired parls 3 to enemy heli from 7-6 km and mi missile no have enought energyi to hit target but in other side enemy fire atgm from enemy heliped witout problem… a lot of time die because this u spone on helipad after 40 sec u get missile from other enemy spone so yeah range really matter

Bro tryna camp helis from 10km out 😭😭

I assure you first of all spike is much worse at camping helis

Secondly I may have overestimated your skill in this game, if this is the problem you are facing using pars-lr then I don’t think any helicopter will solve your issue

Also I recommend in the future you move from your spawn, and get into cover. I don’t know why you are using pars-lr to take down other helis, you have VT-1 and IRIS-T for that. The spikes are defeated by LDIRCM so I mean womp womp

Maybe play helis against tanks and you will find a much better experience

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man u are in start disavantage what th fk skill u need to fire 16 km f&f missile on other spone? much nations is capable to do this bot u no need to hide yeah but much time where this not a fk laser guided missile… thx to this usebull tips my sensei…

I’m afraid that’s for display purposes, but like i’ve said the plane could carry them; it just wouldn’t be able to fire the forward missiles in that arrangement, since each type of missile had to be prepared in a specific way by the computer and the front and rear missile bays are wired to work as a group.

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u have less kill than death and u talking aout skill and how to play? and this thwo missile is fair?
I love it when someone acts like a know-it-all even though they don’t even own the vehicle in question.

I have been playing for almost 8 years bro and I sucked for 4 of them

Also you only play Russia and Germany with some of the easiest vehicles to play

I don’t know why you are tryna argue so much, it’s pretty simple what I am saying. If you can’t play well with pars I don’t think spike will be suitable for you

And you don’t own any vehicle with spikes… Just because I don’t own a vehicle doesn’t mean I haven’t experienced it

Working on spading the B-57B right now, you know what would be nice?

If the US F-84F could finally lose it’s airspawn…

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yeah my main nation is germany … but there is britain now get toptier , same now grint ,japan, sweden, italy ,america but no have time to all and in other side u same played leopard2 what is the problem?

puma have spike…:D u same talk about parls 3 lr but u dont played with this missile…

This is one of those cases where I think one may need to make concessions to gameplay.

There’s also precedent: the 106 already fires single missiles, although it also was intended to do salvo fire in a similar way to the 102.

The thing is the 101/102/106 Falcon-equipped jets were optimized as salvo platforms because of their likely target, single nuclear bombers flying solo and widely dispersed. You were sent up, normally in a two-ship, to kill one thing and one thing only, all other targets would be too far away and would have to be somebody else’s problem. So firing a salvo, or two salvos, in those cases, to increase PK on the only bomber you care about would only be common sense. Obviously that’s not the case in WT where no one considers it a good game if they kill one thing and one thing only in an RB match.

Also I’m not sure that we can extrapolate what the fully-automatic radar-lead collision mode would do as also applying to all the three other manual modes on the 102’s MG-3 fire control system. Your quote there talks about the salvo in the fully-automatic mode, which I agree would probably not work with a mixed tray of SARH. Other sources say the standard Vietnam-era load for the 102 was was 1 -26B, 3 -4D and 2 -4A. I doubt they just carried the -4As into combat for “display purposes.”

While on that note, let us destroy nukes again

Same…

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Although the Arjun looks decently fun on the dev currently.