It appears to be that these pylons are compatible with air to air missiles and can be used simultaneously with it, but there’s been no photos showing it using these missiles.
One quick question: will we see some P-38 late series update for ground loadouts? Their armament in War Thunder is lackluster compared to what they were capable to carry in real life, with J and L series able to carry up to 4.000lbs of bombs and rockets.
Before the dev server closes here soon I have to ask is America getting any sort of new Air to ground weaponry, and I’m not talking about a varient of the same bomb or missile like the LJDAM or Paveways with gps I mean an entirely new platform we are sick and tired of using mavericks that constantly critical hit everything it was made to destroy when will we see new things slam/ slam er, harpoons, SRAM, griffins, sidearms. TRULY americas air to ground weaponry for aircraft(jets) have been neglected this past few months if I recall the last new a2g platform added was the agm 130 which only 2 aircraft have in game please bro give us some new stuff
The new effects are really cool. But, IMO, it need some improvement.
The explosion should change if this is HE or AP.
Then when a shell ricochet, it should not create a big splash
I explain.
Those missiles are SAM, but players are using it as anti ship.
New players are bored to face those ships that requier literally 0 skill to play it.
You cannot dodge them, its a point and click and so on.
If they are near 12km, with the recent shell changes, its impossible to hit them if they constantly move.
There is littlerally 0 fun to face those ships.
I recommand to change the missile system with the actual tank AA missile system (radar only like on type 03).
And please, it will not change many thing, but PLEASE uptier need to be at 0.4 cause destroyers facing battleships is annoying too. +1.0 is to much in navy.
You can put it as a test for 3 months if you want
Then, also, please, bots are snipers … annoying too.
Moreover, can you please make a possibility to have custom sight ?
I’d like to have the first one back mixed to actual one. Was better to make shot corrections.
Loads of new small caliber firearms. For some reason WW2 and post war even though Gaijin advertised the upcoming infantry mode as modern combat only (again only a small portion in this screenshot)
I don’t understand why they nerf it so that it’s 12.0….
Italy has no other vehicles and no lineup at all at 12.0. What is the point of it at 12.0, to uptier the 11.7 lineup for a single 12.0?
Centauro II would be a significantly more interesting addition as a 12.3-12.7, both BRs where it would actually have a lineup, if that meant it could have a 3-4 second reload instead.
So why is there an unlisted BR increase for the F-15J(m) while the near identical F-15C & Baz(i) are staying at 13.7? The AAM-3s and a tiny weight decrease don’t seem like enough to justify it being the same BR as the F-15E/Is or am I missing something?
Oh, but it stays the same BR as the F-15C/BAZ(i)/E/I in GRB despite having ZERO guided air to ground weapons of course!
Edit: seems it was either reverted or my game was bugged and showing it’s AAB rating in ARB