The title basically says everything which needs to be said, the CS/SA5 as a vehicle is mid and a disappointment of a vehicle, arguably worse than the EdlE 98 for surface to air engagements (which is also arguably the worst out of the new SPAAs added this update).
The CS/SA5 as of now has entirely broken missiles, the FB-10 and FB-10A are either hard locked to DL+IOG or Tracking (IR guidance) - this basically means if you launch the FB-10/A missile at a target via radar lock and the bandit goes behind cover, it will go into IOG instead of transitioning to Track IR, it functions as a worse ARH missile lmao.
The missile can also physically be outmanoeuvred by a simple roll lmao
The main armament for the CS/SA5, that being the 30mm PGZ-625 rotary cannon is also extremely inaccurate with piss poor precision, this makes it so that intercepting munition with your main armament becomes a genuine challenge unless you’ve got AHEAD equipped - which in turn massively diminishes your tank killing capabilities (you can only bring a single belt with you as well).
The lofting for the FB-10/A is also ridiculous, it makes it so engaging targets within 1.5km nearly impossible as the missile ALWAYS lofts before hitting something whether that be a munition or vehicle. This in turn makes destroying UAV drones nearly impossible as you’ve got a extremely inaccurate main armament and borderline useless missiles.
This isn’t even mentioning the broken radar on the vehicle (which may affect all SPAAs) as locking onto multiple things is a genuine challenge, they’ve either broken TWS radar cycling for this thing or all SPAAs which have TWS in general which just adds more fuel to the fire.
The CS/SA5 is basically a glorified LAV-AD without the tank killing potential (due to missing the rocket pod), this thing either needs to be moved down or be given something which warrants the BR of 12.0…
Yes, I’m aware like 60% of the issues listed above are bugs, attention needs to be brought up about them however or they’ll never be fixed
Forgot to mention, the damage on the FB-10/A is a sick joke, I’ve had KA-52s tank 4 missiles and kill me anyways right after, the proximity of the missile is also ass and the lofting is a forced thing regardless of range.
Solution? Move the vehicle down to 11.3/11.7, fix all the bugs listed above, increase the accuracy of the 30mm rotary cannon with the addition of additional penetration, introduce APDS or APFSDS as a small belt like found on the Gepard/PGZ09, nerf the lofting of the missile and provide the FB-10/A with the ability to guide itself via SACLOS if the sufficient information on it is provided of course (heard it could do that in real life, may be wrong/disputed).
Funny video I made showcasing some of the issues with the CS/SA5
Fat upload, if it lags then forget about watching it
The CS/SA5 is fun overall anyways and I’ve enjoyed it, not because it’s good but because how goofy it is lol