The BMPT-72 and BMPT needs to be 12.0 or 12.7

This tank is the worst tank to ever be added to war thunder this thing is seriously unbalanced it’s almost impossible to play the game when it can just sit in a spot and just destroy an entire team by it’s self or made it highly susceptible to HE cause HE literally dose nothing to this tank what so ever

8 Likes

12.0 is laughable for a tank with firepower as poor as it is.

Premium to 11.0, TT one to 11.7/maybe 12.0 with ATGMs (same ones as the BMP-2M).

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Gaijin said they need more data to see if it will go higher in BR from 10.7. For now there is nothing we can do but wait. Just avoid 9.7-12.7 for the time being if you don’t want to fight the terminator.

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This thing is spawn camping enemy team 10 minutes into the match.

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I’ve yet to really see evidence of them lacking the firepower needed to kill any 11.7/12.0 MBT

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BMPT literally makes 40% bots get 60-80% winrates for free
its not even funny anymore, neither should be below 11.3

Like unironically
grafik

December winrates:

all-time winrates:

KpS and KD are #8 and #9 all-time respectively (BMPT), not a single rank 6, 7 or 8 vehicle comes anywhere close.

(ofc statsshark is not 100% accurate, yet still the most accurate source of info we have available)

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Balanced

2 Likes

meddles

They practically have no chance to win an engagement against a hull down mbt in >700m, but if both hull down then they can’t kill each other besides wasting ammos lol

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I had one firing at 1100m at me and he kept destroying my barrel, gun breach, took out 2 crew, both tracks, engine was starting to go yellow. Meanwhile. I couldnt touch him because I could only see his barrels.

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lmao out of anything it chose to die by Roland. Is this a fucking joke?

The premium one would be fine at 11.0 because of how much easier it is to kill compared to the TT one.

The TT is nearly 1 shot proof, and it deserves to be a higher BR with a slight increase in firepower. I think 11.7/12.0 would be fair because it puts it in the realm of top tier, all of which should, perform better than it.

I bet that was a yellow barrel treatment, insist to fire your weapon when it’s yellow or orange will result in banana peel, then stormtroopers teleport into your tank and fire that round which feels like firing blank. Only take one hit to turn your barrel yellow which means you already disabled. What did you used to get penned in the turret? they do get the commander occasionally but the damage won’t go beyond that, have wasted 20+ ammo with the Merkavas 4 shooting at the turret to farm hit points with the commander already dead, then someone kills it and I receive kill assist and my mission points were around 800 lol

Challenger 2 OES.

And nope. Definetly weapons fire made it go black.

Bmpt T-90A need to go 11.3, why :
apds and radio he + grenade launcher that can shred really light tanks / spaa. and ofc the 5 crew

Bmpt-72 need to at 11.0 why :
no He air burst, great armor but crew make it a bit bad than the other.

Upgraded Bmpt T-90M need to be 12.3 why :
apfsds / 900mm with 10km upgraded atgm / side era / better all side reactive armor.

As Spookston said this thing should not be added.

Lets not forget its a russian premium at least for the 72 version. I dont see the premium one being placed anywhere near the placement it should actually be for that specific reason. 2S38/bmp-2m are completely viable all the way up to 12.7 yet they are still 10.3 and more effective than practically any light vehicle around that br or higher like the puma/jaguar and the new CRV.

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How do I download this?

If people find out they can bind a key to switch to the grenade launcher sight, with range finder the grenade lauching can be an ultimate indirect fire to troll the enemies hiding behind cover or SPAA at spawns, just like BMP2M lol there were some dead zones and limited firing angles for BMPT but can easily figured out

Its just a gif, right click and save it.